Describe the Problem
I'd like to see additional mouse utility when deploying and modifying the new wall topology so we don't have to use the shift, alt, or combo keys as much.
The Solution you'd like
These suggestions are additive so people without 2-3 button mice would not be losing any functionality.
-
When dropping a vertex point with a mouse right-click on-top of an existing vertex (i.e. the vertex circles touch), have it "join" without requiring holding down the ALT key.
-
DELETE a vertex point (or viable segment) with a double left-click (currently requires holding the SHIFT key).
-
ADD a vertex point to a segment with a middle mouse-click.
Alternatives that you've considered.
No response
Additional Context
Risks: I guess accidental deletions or joins could happen. In which case, another freq for the ability to "undo" the last wall toplogy action would be pretty sweet. ;)
Describe the Problem
I'd like to see additional mouse utility when deploying and modifying the new wall topology so we don't have to use the shift, alt, or combo keys as much.
The Solution you'd like
These suggestions are additive so people without 2-3 button mice would not be losing any functionality.
When dropping a vertex point with a mouse right-click on-top of an existing vertex (i.e. the vertex circles touch), have it "join" without requiring holding down the ALT key.
DELETE a vertex point (or viable segment) with a double left-click (currently requires holding the SHIFT key).
ADD a vertex point to a segment with a middle mouse-click.
Alternatives that you've considered.
No response
Additional Context
Risks: I guess accidental deletions or joins could happen. In which case, another freq for the ability to "undo" the last wall toplogy action would be pretty sweet. ;)