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Godot Migration 1.0.0.0 to 1.0.0.5 #8
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Exporting the game doesn't show viewport content for the health bar.
Changed the builds folder to .builds so it's at the top and out of the way.
The camera could use some improvements. It now has zooming and better rotations + pivots.
Added a dialogue section.
Added the temp logo, volume page, and some headers.
Add a way to set the FPS with certain conditions (if the player is paused or viewing a UI). And add a way to setup the sound manager. Also adds a Constants script.
This is left here for testing some smoothing later.
…er name to Character.
…ive it an ItemType.
…t for WeaponData.
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This pull request is to migrate development to the master branch. At least temporarily until there's a suitable release out.
Reia -
v1.0.0.5-pre-alpha
Version 1.0.0.5 is still in progress!
Reia -
v1.0.0.4-pre-alpha
October 2, 2023 10:02am
Now with creepy health bars that follow you, an inventory layout change, and transparent colors!
Changes
Added:
Changed:
Fixed:
Note: It's almost time. We're getting closer.
Reia -
v1.0.0.3-pre-alpha
October 1, 2023 2:06pm
New character and animation.
Changes
Added:
Changed:
Note: I don't believe anyone truly likes rigging and the time it consumes.
Reia -
v1.0.0.2-pre-alpha
September 25, 2023 2:00am
Items and Inventory system, better lighting, better ui, papa-- oh.
Changes
Added:
Removed:
Changed:
Note: Okay, we have a stick to fight with now. But... we can't use it? What the!?!
Reia -
v1.0.0.1-pre-alpha
September 22, 2023 5:15am
Slowly getting there...
Changes
Added:
Note: Only if we had something to fight with other than our fists.
Reia -
v1.0.0.0-pre-alpha
September 21, 2023 2:59pm
This is the beginning! Migrating from Unity to Godot.
Changes
Added:
Removed:
Note: It works!
Thanks for all of your support!