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Merge pull request #8 from Quaint-Studios/godot
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Godot Migration 1.0.0.0 to 1.0.0.5
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Makosai authored Oct 29, 2023
2 parents 2b04c61 + ce7dab9 commit 6418b21
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2 changes: 2 additions & 0 deletions .gitattributes
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
60 changes: 60 additions & 0 deletions .github/workflows/godot.yml
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name: Godot Builder

on:
pull_request: {}
push:
tags:
- 'v*'

jobs:
Godot:
runs-on: ubuntu-latest
strategy:
matrix:
platform: [win64] #, linux, mac]
steps:
- name: Format Tag Name
id: replace_string
uses: frabert/replace-string-action@v2
with:
pattern: '\.'
string: ${{ github.ref_name }}
replace-with: '_'
- uses: actions/checkout@v2
with:
lfs: false
- name: Build
id: build
uses: manleydev/build-godot-action@v1.5.0
with:
name: "Reia_${{ steps.replace_string.outputs.replaced }}.exe"
preset: ${{ matrix.platform }}
debugMode: "false"
- name: Create Release And Upload Asset
uses: softprops/action-gh-release@v1
if: ${{startsWith(github.ref, 'refs/tags/') }}
with:
files: build/Reia_${{ steps.replace_string.outputs.replaced }}.exe
body: |
# Reia - `${{ github.ref_name }}`
...
### Changes
**Added:**
- ...
**Removed:**
- ...
**Changed:**
- ...
**Fixed:**
- ...
----
...
draft: true
prerelease: true
13 changes: 0 additions & 13 deletions .github/workflows/greetings.yml

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19 changes: 0 additions & 19 deletions .github/workflows/stale.yml

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53 changes: 0 additions & 53 deletions .github/workflows/unity.yml

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81 changes: 14 additions & 67 deletions .gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# Godot 4+ specific ignores
.godot/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Godot-specific ignores
.import/
export.cfg
# export_presets.cfg

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Imported translations (automatically generated from CSV files)
*.translation

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# Build
.builds/
6 changes: 0 additions & 6 deletions .vsconfig

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8 changes: 0 additions & 8 deletions Assets/Builds.meta

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8 changes: 0 additions & 8 deletions Assets/Builds/BuildSettings.meta

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17 changes: 0 additions & 17 deletions Assets/Builds/BuildSettings/MainBuildSettings.buildsettings

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10 changes: 0 additions & 10 deletions Assets/Builds/BuildSettings/MainBuildSettings.buildsettings.meta

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15 changes: 0 additions & 15 deletions Assets/Builds/BuildSettings/Win32DebugBuildSettings.buildsettings

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15 changes: 0 additions & 15 deletions Assets/Builds/BuildSettings/Win64DebugBuildSettings.buildsettings

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