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2 changes: 2 additions & 0 deletions src/Data/Skills/act_dex.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5346,6 +5346,7 @@ skills["HeraldOfAgony"] = {
baseFlags = {
cast = true,
minion = true,
permanentMinion = true,
},
qualityStats = {
Default = {
Expand Down Expand Up @@ -9320,6 +9321,7 @@ skills["SummonIceGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down
7 changes: 7 additions & 0 deletions src/Data/Skills/act_int.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8410,6 +8410,7 @@ skills["RaiseSpectre"] = {
minion = true,
spectre = true,
duration = true,
permanentMinion = true,
},
qualityStats = {
Default = {
Expand Down Expand Up @@ -8502,6 +8503,7 @@ skills["RaiseZombie"] = {
baseFlags = {
spell = true,
minion = true,
permanentMinion = true,
},
qualityStats = {
Default = {
Expand Down Expand Up @@ -10663,6 +10665,7 @@ skills["SummonBoneGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down Expand Up @@ -10755,6 +10758,7 @@ skills["SummonChaosGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down Expand Up @@ -10853,6 +10857,7 @@ skills["SummonRelic"] = {
baseFlags = {
spell = true,
minion = true,
permanentMinion = true,
},
qualityStats = {
Default = {
Expand Down Expand Up @@ -10939,6 +10944,7 @@ skills["SummonLightningGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down Expand Up @@ -11388,6 +11394,7 @@ skills["Skitterbots"] = {
baseFlags = {
spell = true,
minion = true,
permanentMinion = true,
},
baseMods = {
skill("radius", 30),
Expand Down
3 changes: 3 additions & 0 deletions src/Data/Skills/act_str.lua
Original file line number Diff line number Diff line change
Expand Up @@ -940,6 +940,7 @@ skills["AnimateArmour"] = {
baseFlags = {
spell = true,
minion = true,
permanentMinion = true,
},
qualityStats = {
Default = {
Expand Down Expand Up @@ -7921,6 +7922,7 @@ skills["SummonFireGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down Expand Up @@ -8011,6 +8013,7 @@ skills["SummonRockGolem"] = {
spell = true,
minion = true,
golem = true,
permanentMinion = true,
},
baseMods = {
skill("allowTotemBuff", true),
Expand Down
4 changes: 2 additions & 2 deletions src/Export/Skills/act_dex.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1063,7 +1063,7 @@ local skills, mod, flag, skill = ...
#mods

#skill HeraldOfAgony
#flags cast minion
#flags cast minion permanentMinion
minionList = {
"HeraldOfAgonySpiderPlated",
},
Expand Down Expand Up @@ -1794,7 +1794,7 @@ local skills, mod, flag, skill = ...
#mods

#skill SummonIceGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedIceGolem",
},
Expand Down
14 changes: 7 additions & 7 deletions src/Export/Skills/act_int.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1871,7 +1871,7 @@ local skills, mod, flag, skill = ...
#mods

#skill RaiseSpectre
#flags spell minion spectre duration
#flags spell minion spectre duration permanentMinion
minionList = {
},
statMap = {
Expand All @@ -1885,7 +1885,7 @@ local skills, mod, flag, skill = ...
#mods

#skill RaiseZombie
#flags spell minion
#flags spell minion permanentMinion
minionList = {
"RaisedZombie",
},
Expand Down Expand Up @@ -2280,7 +2280,7 @@ local skills, mod, flag, skill = ...
#mods

#skill SummonBoneGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedCarrionGolem",
},
Expand All @@ -2300,7 +2300,7 @@ local skills, mod, flag, skill = ...
#mods

#skill SummonChaosGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedChaosGolem",
},
Expand All @@ -2314,7 +2314,7 @@ local skills, mod, flag, skill = ...
#mods

#skill SummonRelic
#flags spell minion
#flags spell minion permanentMinion
minionList = {
"HolyLivingRelic",
},
Expand All @@ -2336,7 +2336,7 @@ local skills, mod, flag, skill = ...
#mods

#skill SummonLightningGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedLightningGolem",
},
Expand Down Expand Up @@ -2403,7 +2403,7 @@ local skills, mod, flag, skill = ...
#mods

#skill Skitterbots
#flags spell minion
#flags spell minion permanentMinion
minionList = {
"SkitterbotCold",
"SkitterbotLightning",
Expand Down
6 changes: 3 additions & 3 deletions src/Export/Skills/act_str.txt
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@ local skills, mod, flag, skill = ...
#mods

#skill AnimateArmour
#flags spell minion
#flags spell minion permanentMinion
minionHasItemSet = true,
minionUses = {
["Weapon 1"] = true,
Expand Down Expand Up @@ -1472,7 +1472,7 @@ end,
#mods

#skill SummonFireGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedFlameGolem",
},
Expand All @@ -1486,7 +1486,7 @@ end,
#mods

#skill SummonRockGolem
#flags spell minion golem
#flags spell minion golem permanentMinion
minionList = {
"SummonedStoneGolem",
},
Expand Down
2 changes: 1 addition & 1 deletion src/Modules/CalcPerform.lua
Original file line number Diff line number Diff line change
Expand Up @@ -546,7 +546,7 @@ local function doActorAttribsConditions(env, actor)
if actor.mainSkill.skillTypes[SkillType.Movement] then
condList["UsedMovementSkillRecently"] = true
end
if actor.mainSkill.skillFlags.minion then
if actor.mainSkill.skillFlags.minion and not actor.mainSkill.skillFlags.permanentMinion then
condList["UsedMinionSkillRecently"] = true
end
if actor.mainSkill.skillTypes[SkillType.Vaal] then
Expand Down