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@Paliak Paliak commented Aug 9, 2023

Description of the problem being solved:

Includes #6248 and #6245 with necessary modifications to work with the trigger rework. Additionally removes some dead code.

Confirmed that Assailum and Mirage Archer interactions work but the numbers should be double checked.

LocalIdentity and others added 8 commits May 31, 2023 14:19
Channeling skills that used stages did not have their hit rate modified by the time it took to channel those stages
This PR adds `hitTimeMultiplier` values for Scourge Arrow, Divine Ire, Flameblast and Incinerate
Snipe is handled in it's own PR
This shows the channel time in the sidebar along with the correct hit rate for these skills
Adds boxes to the config page to set the number of nearby enemies for Divine Ire to calculate the correct charge rate
@QuickStick123 QuickStick123 added the technical Hidden from release notes label Aug 10, 2023
@LocalIdentity LocalIdentity merged commit 3c7c3bc into PathOfBuildingCommunity:beta Aug 14, 2023
@Paliak Paliak deleted the addSnipeTriggerFix branch January 20, 2024 15:27
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3 participants