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80 changes: 48 additions & 32 deletions src/Data/Skills/spectre.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4518,10 +4518,6 @@ skills["HarvestNessaCrabScreechDebuff"] = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"frigid_roar_cold_damage_taken_+%",
},
Expand Down Expand Up @@ -4643,10 +4639,6 @@ skills["HarvestRhexScreechDebuff"] = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"thunderous_roar_lightning_damage_taken_+%",
},
Expand Down Expand Up @@ -6059,18 +6051,6 @@ skills["MonsterChanceToTemporalChainsOnHit1"] = {
baseMods = {
skill("debuff", true),
skill("radius", 22),
mod("MaxDoom", "BASE", 30),
},
qualityStats = {
Default = {
{ "curse_effect_+%", 0.5 },
},
Alternate1 = {
{ "hex_doom_gain_rate_+%", 2 },
},
Alternate2 = {
{ "base_curse_duration_+%", 1 },
},
},
stats = {
"base_skill_effect_duration",
Expand Down Expand Up @@ -6151,18 +6131,6 @@ skills["DelveMonsterEnfeebleOnHit"] = {
baseMods = {
skill("debuff", true),
skill("radius", 22),
mod("MaxDoom", "BASE", 30),
},
qualityStats = {
Default = {
{ "curse_effect_+%", 0.5 },
},
Alternate1 = {
{ "hex_doom_gain_rate_+%", 2 },
},
Alternate2 = {
{ "curse_cast_speed_+%", 0.5 },
},
},
stats = {
"base_skill_effect_duration",
Expand All @@ -6177,3 +6145,51 @@ skills["DelveMonsterEnfeebleOnHit"] = {
[8] = { 9700, 4, -13, -24, -12, 600, levelRequirement = 1, statInterpolation = { 1, 1, 1, 1, 1, 1, }, cost = { }, },
},
}

skills["MonsterVulnerabilityOnHit1"] = {
name = "Vulnerability",
color = 1,
baseEffectiveness = 0,
description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.",
skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, },
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 0.5,
statMap = {
["receive_bleeding_chance_%_when_hit_by_attack"] = {
mod("SelfBleedChance", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
["enemy_damaging_ailments_deal_damage_+%_faster_against_self"] = {
mod("SelfIgniteBurnFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
mod("SelfBleedFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
mod("SelfPoisonFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
["physical_damage_taken_+%"] = {
mod("PhysicalDamageTaken", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
},
baseFlags = {
spell = true,
curse = true,
area = true,
duration = true,
hex = true,
},
baseMods = {
skill("debuff", true),
skill("radius", 22),
},
constantStats = {
{ "receive_bleeding_chance_%_when_hit_by_attack", 20 },
{ "enemy_damaging_ailments_deal_damage_+%_faster_against_self", 20 },
{ "base_curse_skill_doom_gain_per_minute_if_cast_yourself", 600 },
},
stats = {
"base_skill_effect_duration",
"active_skill_base_radius_+",
"physical_damage_taken_+%",
"base_deal_no_damage",
},
levels = {
[3] = { 9200, 1, 31, levelRequirement = 1, statInterpolation = { 1, 1, 1, }, cost = { }, },
},
}
21 changes: 21 additions & 0 deletions src/Data/Spectres.lua
Original file line number Diff line number Diff line change
Expand Up @@ -329,6 +329,27 @@ minions["Metadata/Monsters/Beasts/BeastCaveDegenAura"] = {
modList = {
},
}
minions["Metadata/Monsters/Beasts/BeastVulnerabilityCurse"] = {
name = "Armour Cruncher",
life = 2.1,
armour = 0.6,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.095,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterVulnerabilityOnHit1",
},
modList = {
-- MonsterCurseOnHitVulnerability [curse_on_hit_level_vulnerability = 1]
},
}
minions["Metadata/Monsters/Beasts/BeastCleaveEnduringCry"] = {
name = "Hairy Bonecruncher",
life = 2.1,
Expand Down
1 change: 1 addition & 0 deletions src/Export/Minions/Spectres.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ local minions, mod = ...
#spectre Metadata/Monsters/Bandits/BanditRangedTornadoShotPetrified
-- Beast
#spectre Metadata/Monsters/Beasts/BeastCaveDegenAura
#spectre Metadata/Monsters/Beasts/BeastVulnerabilityCurse # MonsterVulnerabilityOnHit1
#spectre Metadata/Monsters/Beasts/BeastCleaveEnduringCry
-- Blood Apes
#spectre Metadata/Monsters/BloodChieftain/MonkeyChiefBloodEnrage
Expand Down
80 changes: 48 additions & 32 deletions src/Export/Skills/spectre.txt
Original file line number Diff line number Diff line change
Expand Up @@ -778,10 +778,6 @@ skills["HarvestNessaCrabScreechDebuff"] = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"frigid_roar_cold_damage_taken_+%",
},
Expand Down Expand Up @@ -827,10 +823,6 @@ skills["HarvestRhexScreechDebuff"] = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"thunderous_roar_lightning_damage_taken_+%",
},
Expand Down Expand Up @@ -1138,18 +1130,6 @@ skills["MonsterChanceToTemporalChainsOnHit1"] = {
baseMods = {
skill("debuff", true),
skill("radius", 22),
mod("MaxDoom", "BASE", 30),
},
qualityStats = {
Default = {
{ "curse_effect_+%", 0.5 },
},
Alternate1 = {
{ "hex_doom_gain_rate_+%", 2 },
},
Alternate2 = {
{ "base_curse_duration_+%", 1 },
},
},
stats = {
"base_skill_effect_duration",
Expand Down Expand Up @@ -1200,18 +1180,6 @@ skills["DelveMonsterEnfeebleOnHit"] = {
baseMods = {
skill("debuff", true),
skill("radius", 22),
mod("MaxDoom", "BASE", 30),
},
qualityStats = {
Default = {
{ "curse_effect_+%", 0.5 },
},
Alternate1 = {
{ "hex_doom_gain_rate_+%", 2 },
},
Alternate2 = {
{ "curse_cast_speed_+%", 0.5 },
},
},
stats = {
"base_skill_effect_duration",
Expand All @@ -1226,3 +1194,51 @@ skills["DelveMonsterEnfeebleOnHit"] = {
[8] = { 9700, 4, -13, -24, -12, 600, levelRequirement = 1, statInterpolation = { 1, 1, 1, 1, 1, 1, }, cost = { }, },
},
}

skills["MonsterVulnerabilityOnHit1"] = {
name = "Vulnerability",
color = 1,
baseEffectiveness = 0,
description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.",
skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, },
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 0.5,
statMap = {
["receive_bleeding_chance_%_when_hit_by_attack"] = {
mod("SelfBleedChance", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
["enemy_damaging_ailments_deal_damage_+%_faster_against_self"] = {
mod("SelfIgniteBurnFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
mod("SelfBleedFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
mod("SelfPoisonFaster", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
["physical_damage_taken_+%"] = {
mod("PhysicalDamageTaken", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
},
baseFlags = {
spell = true,
curse = true,
area = true,
duration = true,
hex = true,
},
baseMods = {
skill("debuff", true),
skill("radius", 22),
},
constantStats = {
{ "receive_bleeding_chance_%_when_hit_by_attack", 20 },
{ "enemy_damaging_ailments_deal_damage_+%_faster_against_self", 20 },
{ "base_curse_skill_doom_gain_per_minute_if_cast_yourself", 600 },
},
stats = {
"base_skill_effect_duration",
"active_skill_base_radius_+",
"physical_damage_taken_+%",
"base_deal_no_damage",
},
levels = {
[3] = { 9200, 1, 31, levelRequirement = 1, statInterpolation = { 1, 1, 1, }, cost = { }, },
},
}