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Description
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- I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?
For Lightning Tendrils, trying to figure out how much damage you are actually dealing is deceiving withing PoB. Stronger Pulse DPS not accurate for most situations when using the skill. This would only be used in niche situations/builds. I suggest a third option in the drop down called "Average Pulse DPS".
Describe the solution you'd like
I am not sure on the exact math, but it would be something like this for non-crit:
[Stronger Pulse Average Hit*(CastRate/4)]+[Normal Pulse Average Hit*{CastRate-(CastRate/4)}]= Total DPS pre crit calculations.
The 4 in the calculation above is due to a stronger Pulse happening every 4th pulse, assuming that a pulse is per "cast" while channeling.
Describe alternatives you've considered
I'm sure using something like the calculation above, you will be able to implement this with relative ease. Thank you so much, you folks are absolutely amazing with the amount of time and effort put into this. Truly amazing.
Additional context
No response