Stars
Open3D: A Modern Library for 3D Data Processing
📚 Library of all kind of scripts, snippets & shaders for Unity
Visualize call graph of a Go program using Graphviz
Temporal Reprojection Anti-Aliasing for Unity 5.0+
This repository is intended to be used as a code repository for learning DirectX 12.
Demo Project using the Universal RP from Unity3D
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Go package for sharding databases ( Supports every ORM or raw SQL )
A collection of useful, performant, and threadsafe Go datastructures.
Raytracer using the Compute Shader to render multiple models with multiple materials, with unlimited ray bouncing and multiple light sources
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Cross-platform real-time rendering engine just for myself
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
EAThread implements a unified cross-platform interface for multithreaded programming.
Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…