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Description

Raise initial weapon spawn position so LOS check doesn't fail

Toolchain

  • Windows MSVC VS2022
  • Linux GCC Distro Native [Specify distro + GCC version]
  • Linux GCC 10 Sniper 3.0

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@AdamTadeusz AdamTadeusz marked this pull request as draft October 3, 2024 12:21
…e weapon on player regardless of the weapons or players parents so absolute position makes more sense
@AdamTadeusz AdamTadeusz marked this pull request as ready for review October 3, 2024 12:54
@AdamTadeusz AdamTadeusz requested a review from a team October 3, 2024 12:54
brysondev
brysondev previously approved these changes Oct 12, 2024
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🥷

@AdamTadeusz AdamTadeusz merged commit bc3a767 into NeotokyoRebuild:master Oct 12, 2024
@AdamTadeusz AdamTadeusz deleted the 049_potentialAdjacentPlayersPickingUpMyWeaponsFix branch January 24, 2025 12:25
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Successfully merging this pull request may close these issues.

Players close to each other on spawn can sometimes steal weapons

3 participants