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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.Minor bugsStuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
Description
Build Info
20240919_9e83cc3
Description
On semi-rare occasions, and on specific maps where spawns are close together, weapons given to players on spawn can be stolen by teammates who are standing nearby.
To Reproduce
Example Scenario
- Load into
nt_snowfall_ctg_b12as NSF (or Jinrai but wait until you're on the elevator spawn) with several teammates. - Pick weapons and spawn on the platform.
- Occasionally your primary will be yoinked by a teammate without any inputs aside from selecting the weapon from the menu.
Note: This can also happen with detpacks if a Recon and Assault/Support happen to spawn near each other. Only one instance of this happening during a small playtest.
Expected behavior
Weapons selected in the menu are given to the initiating player, not teammates who are nearby.
Actual behavior
On some rare instances when player spawns are near each other, players will spawn without certain weapons as a teammate picked them up as they spawned.
Operating System
- Windows
- Linux
Version/Distro
Windows 10
Machine's CPU
AMD Ryzen 9 5900X
Machine's GPU
NVIDIA GeForce RTX 3080 Ti
GPU's driver
NVIDIA 561.09
Build's compiler
MSVC 19.41.34120.0
Additional context and Screenshots
No response
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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.Minor bugsStuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
Type
Projects
Status
Done