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Players close to each other on spawn can sometimes steal weapons #622

@brysondev

Description

@brysondev

Build Info

20240919_9e83cc3

Description

On semi-rare occasions, and on specific maps where spawns are close together, weapons given to players on spawn can be stolen by teammates who are standing nearby.

To Reproduce

Example Scenario

  1. Load into nt_snowfall_ctg_b12 as NSF (or Jinrai but wait until you're on the elevator spawn) with several teammates.
  2. Pick weapons and spawn on the platform.
  3. Occasionally your primary will be yoinked by a teammate without any inputs aside from selecting the weapon from the menu.
    Note: This can also happen with detpacks if a Recon and Assault/Support happen to spawn near each other. Only one instance of this happening during a small playtest.

Expected behavior

Weapons selected in the menu are given to the initiating player, not teammates who are nearby.

Actual behavior

On some rare instances when player spawns are near each other, players will spawn without certain weapons as a teammate picked them up as they spawned.

Operating System

  • Windows
  • Linux

Version/Distro

Windows 10

Machine's CPU

AMD Ryzen 9 5900X

Machine's GPU

NVIDIA GeForce RTX 3080 Ti

GPU's driver

NVIDIA 561.09

Build's compiler

MSVC 19.41.34120.0

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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Minor bugsStuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.

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