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Starred repositories
Cosmos is a world model development platform that consists of world foundation models, tokenizers and video processing pipeline to accelerate the development of Physical AI at Robotics & AV labs. C…
Sample showcasing lifetime management and resource transfers in Vulkan
PDF scientific paper translation with preserved formats - 基于 AI 完整保留排版的 PDF 文档全文双语翻译,支持 Google/DeepL/Ollama/OpenAI 等服务,提供 CLI/GUI/Docker
A simple and fast linear algebra library for games and graphics
A collection of notebooks/recipes showcasing some fun and effective ways of using Claude.
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
A generative world for general-purpose robotics & embodied AI learning.
Vulkan triangle in ~380 lines of code
Сross-platform Vulkan/OpenGL 3D engine for personal experimentation
本文原文由知名 Hacker Eric S. Raymond 所撰寫,教你如何正確的提出技術問題並獲得你滿意的答案。
SynthDet - An end-to-end object detection pipeline using synthetic data
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
🤖 The free, Open Source alternative to OpenAI, Claude and others. Self-hosted and local-first. Drop-in replacement for OpenAI, running on consumer-grade hardware. No GPU required. Runs gguf, transf…
Test project for the Motion Blur feature in Unity 6 URP
Single-header BVH construction and traversal library.
Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates
Path Tracing with Unity RayTracing Shader