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audio:pipewireAudio issue in pipewireAudio issue in pipewireaudio:pulseaudioAudio issue in pulseaudioAudio issue in pulseaudio
Description
Is there an existing issue for this?
- I have searched the existing issues
Is your issue described in the documentation?
- I have read the documentation
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
After pull #2873, audio on my system stopped working. More precisely, audio is cracking, and if I know what I'm listening to I can barely make out the rhythm in music for example.
Someone else also has the same issue and there have been some more details on Discord https://discord.com/channels/804382334370578482/1270794178413985968 (along with audio samples)
Expected Behavior
Audio is clear
Additional Context
If relevant, this is an issue with both Pipewire 1.2.2 and 1.2.1, but haven't tried downgrading any of the deps of pipewire.
Host Operating System
Linux
Operating System Version
Arch Linux, kernel 6.10.2
Architecture
64 bit
Sunshine commit or version
v2024.808.10128-1
Package
Linux - AUR (Third Party)
GPU Type
Intel
GPU Model
UHD 770
GPU Driver/Mesa Version
24.1.5
Capture Method
wlroots (Linux)
Config
adapter_name = /dev/dri/renderD128
output_name = 0
resolutions = [
352x240,
480x360,
858x480,
1280x720,
1920x1080,
2560x1080,
3440x1440,
1920x1200,
3840x2160,
3840x1600,
2960x1848
]
channels = 2Apps
No response
Relevant log output
[2024:08:08:20:29:42]: Info: Opus initialized: 48 kHz, 2 channels, 512 kbps (total), LOWDELAYReactions are currently unavailable
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audio:pipewireAudio issue in pipewireAudio issue in pipewireaudio:pulseaudioAudio issue in pulseaudioAudio issue in pulseaudio