Implement LBP1 Beta endpoints#956
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jvyden merged 8 commits intoLittleBigRefresh:mainfrom Oct 16, 2025
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noblereign
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Oct 16, 2025
| { "TAG_Electric", Tag.Electric }, | ||
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| // Custom tags for LBP1 beta builds, as those don't have any hardcoded tags and instead | ||
| // use the /tags endpoint and slot responses to discover and show tags (including arbitrary ones) |
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Nice to finally have an answer for this endpoint.
| // The syntax error in the query params (& instead of ?) makes Bunkum include them as part of the ID route param | ||
| [GameEndpoint("slots/like/{slotType}/{id}", ContentType.Xml)] | ||
| [MinimumRole(GameUserRole.Restricted)] | ||
| public Response GetLevelsLikeLevel(RequestContext context, DataContext dataContext, GameUser user, string slotType, string id) |
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This seems useful. In the future we could move this logic to the database and have a recommendation algorithm on level pages on the website.
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Implements endpoints and endpoint routes unique to the recently released LBP1 beta build and gives slightly more freedom to beta builds in general (include level tags, accept grief reports and don't filter out story levels from technically different games for beta builds). Also includes some custom tags for the LBP1 beta.