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Dynamic vertex stride does not seem to be working with tessellation #2428

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@squidbus

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@squidbus

It appears that when doing a draw with tessellation, VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE does not function properly. Instead, every vertex appears to be getting the exact same attributes in. Removing the dynamic state and using static stride fixes the issue with no other changes to my code.

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