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Jason edited this page Feb 19, 2025 · 5 revisions

Stage

Accessible from: Stage Selection, Score

The stage scene is dedicated to the gameplay. It starts from spawning robots, both hostile and player.

Enemies move forward and change direction when they detect any collision like tiles blocking the way. They also collide with each other. Every robot can move around the stage board and fire bullets to destroy obstacles and other entities. The players can fire also to each other causing "friendly fire" effect (they blink for a short time and cannot move, but still can shoot).

From time to time a special enemy spawns which "glows" and a bonus appears when it receives a hit. Click here for more information about the game rules.

Stage

The Heads-Up Display placed to the right side of the screen shows number of remaining enemies to spawn (the black icons), the player left lives (the yellow robot miniature with a counter) and the current stage number (the flag sprite with a counter).

The game ends when all the players dies and have no lives left, the nuke is destroyed or defeated all enemies and there are no more to spawn. When the player loses, the red "Game Over" text starts moving from the bottom of the screen and their robots cannot be controlled further. After a short time, the game is transferred to the score scene to display how many points they gained for what enemy type, regardless of the game result.

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