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Gameplay
Jason edited this page Mar 2, 2025
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The "Gameplay" presents detailed information about specific game mechanics or systems relating to the stage scene.
- The "Building Stage Layout" page describes how the stage layout is made from small single tiles,
- The "Spawning Enemies" page stores details about the enemies spawning system,
- The "Destroying Tiles" page shows working of detecting collision of destructible tiles after contact with a fired bullet and how it affects adjacent tiles,
- The "Playing Sound Effects" page is dedicated to explain how the playing sound effects system work, including temporal & permanent muting under met conditions,
- The "Spawning Bonuses" page shows explanations about how spawning bonuses work taking care of placing in random but still accessible location,
- The "Player Ranks" page is about what the players' statistics and how are affected by collecting the rank bonus,
- The "Stage States" page describes all the existing states which the game can take and how every state affects the flow of the game,
- The "Difficulty Tiers page has information about difficulty levels and how affect enemies' statistics.