Skip to content
View Jared-Freeman's full-sized avatar
  • LionDragon Studio
  • Reno

Block or report Jared-Freeman

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Photopea is online image editor

7,360 263 Updated Jun 29, 2024

Pathfinding - using Unity Navmesh, ECS and Burst

C# 34 7 Updated Jun 4, 2023

Change the C# compiler (csc) used on your Unity project, as you like!

C# 288 22 Updated Dec 22, 2021

Run tests for any Unity project

TypeScript 206 135 Updated Aug 7, 2024

Build Unity projects for different platforms

TypeScript 842 243 Updated Aug 8, 2024

Series of CI-specialised docker images for Unity.

Dockerfile 399 124 Updated Jun 18, 2024

Github actions for testing and building Unity projects

Mathematica 963 111 Updated Mar 4, 2023

Free (libre) font editor for Windows, Mac OS X and GNU+Linux

C 6,391 696 Updated Aug 15, 2024

Book of the Dead project Unity6 : Update from Delacrowa original repository : https://github.com/Delacrowa/book-of-the-dead-environment-hdrp

C# 4 Updated Aug 9, 2024

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 732 56 Updated Aug 5, 2024

Jenkins Unity3d plugin

C# 95 55 Updated Sep 20, 2024

Tutorial Project for Memphis Game Developers

C# 7 1 Updated Sep 8, 2024

A simple Behaviour Tree node editor for creating AIs for your Unity's project

C# 1 Updated Apr 6, 2021

A package developed to streamline the Unity build generation process. This package is designed for use with Jenkins to automate builds

C# 4 Updated Feb 2, 2024

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

C 4,255 265 Updated Aug 12, 2024

Path creation asset for Unity game development

C# 1,792 312 Updated May 2, 2024

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…

C# 562 143 Updated Sep 19, 2024

A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.

Mathematica 338 115 Updated Sep 18, 2024

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 550 110 Updated Sep 20, 2024

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

C# 516 45 Updated Jun 20, 2022

A demo implementation of Unity Entity Component System with NavMesh

C# 1 Updated Jun 29, 2021

Simple Example of ECS NavMesh based navigation

C# 2 Updated May 29, 2020

A demo implementation of Unity Entity Component System with NavMesh

C# 470 80 Updated Sep 2, 2018

Alternative to Unity's NavMesh system where the agents avoid each other.

C# 206 25 Updated Aug 29, 2023

Samples for Project Tiny

C# 879 242 Updated May 30, 2021

Spatial hashing for Unity using ECS/DOTS

C# 39 4 Updated Jun 8, 2023

A collection of script templates for Unity

33 1 Updated Nov 17, 2023

Source code for the video - https://youtu.be/EhwmQZzc8ns

C# 18 4 Updated May 18, 2023

Runtime NavMesh dynamic building for Unity Entities.

C# 54 11 Updated Oct 4, 2023
Next