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Update README.md
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ZGeng authored Feb 25, 2017
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A unity shader solution to generate footprint on thick snow surfaces.  
Need shader model 4 or up to support the hull/domain/geometry shaders.
Currently written for deferred shading path.
Unity Version: 5.5.1f1.
Unity Version: 5.5.1f1.

[![video](https://cloud.githubusercontent.com/assets/5509512/23328177/3971bf3c-fad0-11e6-858f-7501aec8ff03.gif)](https://vimeo.com/205642562)
# Features:

* 1.Dynamic subdivide and displace the snow ground surface.
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