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Releases: InventiveRhythm/fluXis

v2024.34

04 Nov 00:09
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Gameplay

  • FullCombo/AllFlawless overlay now animates text spacing.
  • Fixed Fragile and Flawless mod not working with the Hard mod. [@tylersfoot]

Editor

  • Fixed one shader parameter not being cloned. [@tylersfoot]

User Interface

  • Finally implemented the MapSet overlay.
  • Club overlay now shows rank and total score.

Other

  • Another hint..... go find it...

v2024.33.1

28 Oct 01:10
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Gameplay

  • Fix Mosaic shader not working at all.

v2024.33

28 Oct 00:54
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Gameplay

  • Added top/bottom pieces for the playfield background.
  • Added the "No Event" (NEV) mod.
  • Improved "Mosaic" and added "Glitch" and "HueShift" shaders. [@tylersfoot]
  • Loading screen can now be exited while the loading icon is still visible.

Editor

  • New option to toggle the direction your mouse scrolls. [@Freeze7x]
  • The playfield should no longer just disappear when placing the first shader.

User Interface

  • Fixed clubs showing up on the user overlay when the user is not in a club.
  • Improved the startup screens. (Yes the warning is finally skippable by clicking)
  • Song Select search box now has a shorter wait time.

Other

  • Initial dual mode stuff. (Nothing really available to play around with though)
  • Fixed avatars and banners throwing a lot of errors.
  • Show an error text when the game fails loading.

v2024.32

13 Oct 22:42
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Gameplay

  • Improved the fail animation.
  • Fixed a leaderboard-related exception when not logged in.
  • Fixed replays just not working at all.

Editor

  • Added start values to "Time Offset" event.
  • Fixed difficulty names not being set properly when creating a new difficulty.

User Interface

  • Replays can now be viewed from the Results screen.
  • Profile Overlay now shows an error when it fails to get the user.

Other

  • Fix Discord RPC avatars.
  • Added missing effect flags.

v2024.31

06 Oct 22:55
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Gameplay

  • HitObjects should no longer revert while playing normally, "fixing" the flicker bug.

Editor

  • When copying files fails, a panel detailing the error now shows.

Results

  • Added "Mean" to the "More" section.

Song Select

  • Hopefully fixed errors when changing sorting mode.

User Interface

  • Made the Halloween song play throughout the entirety of October.
  • Song Previews should no longer get stuck and repeat forever.

Localizations

  • Added support for localizing "sort by" and "group by" controls.
  • Added some German translations.

Other

  • Updated framework and other libraries.
  • Fixed UserExtensions.IsModerator checking for the wrong ID.
  • Adjusted PR calculation for rates.

v2024.30

29 Sep 19:22
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Gameplay

  • New "Scroll Multiply" and "Time Offset" events.

Other

  • New Intro song for Halloween (starts playing on Oct 14)
  • New system for avatars and banners (which makes them refresh easier)

v2024.29

23 Sep 22:59
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Gameplay

  • Added "HitObject Easing"
  • Combo counter now scales additively by default.
  • Made the skip progressbar animate with the song.

Editor

  • Don't allow setting BPM values below 1.

User Interface

  • Adjusted user cards and added context menus.
  • Added a refresh button to the online user list.
  • Max UI scale is now limited to 125%
  • MapCards now have tooltips showing their maps.

Other

  • Removed some useless logging
  • Stopped packing every Humanizer language
  • Make Snap Text use the already existing function that doesn't break.
  • 11k+ should no longer cause errors. (Its not playable though, not even by AutoPlay)
  • OpenRGB support is no longer enabled by default. (Edit the config file if you want to use it)
  • Fixed a possible crash when spamming exit while the game is loading.
  • The game now actually restarts when pressing "Restart Now".

v2024.28.1

19 Sep 15:28
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v2024.28.1 Pre-release
Pre-release

Gameplay

  • Added "HitObject Easing"
  • Combo counter now scales additively by default.

Other

  • Removed some useless logging
  • Stopped packing every Humanizer language
  • Make Snap Text use the already existing function that doesn't break.
  • 10k should no longer cause errors. (Its not playable though, not even by AutoPlay)

  • OpenRGB support is no longer enabled by default. (Edit the config file if you want to use it)

v2024.28

17 Sep 14:47
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Gameplay

  • In-game Leaderboards can now be disabled in the settings.
  • Leaderboards can also be sorted by pr now instead of just score.

Results

  • Added 'map voting' which allows for up-/down-voting maps.
  • Score submission errors get shown again.

Song Select

  • Added a missing shadow to sorting dropdowns.

Storyboarding

  • Implemented scripting. (Documentation soon-ish)

User Interface

  • Changed all 'chevron' icons to 'angle'.
  • Added a maximum height to settings dropdowns.
  • Dropdown icons now flip when opened.
  • Adjusted icon and text size of corner buttons.

Other

  • Fixed Accuracy/Health difficulty not showing properly when importing maps. (There's also a button in the 'Maintenance' settings section to fix it on all maps)
  • Updated the GitHub links to point to the new org.
  • Added a button to clean up scores on deleted maps.
  • Added a right-click option to MapCards that shows the set on the website.

v2024.27

08 Sep 08:07
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Gameplay

  • Added In-game leaderboards. (Scores are based on what leaderboard tab you have in songselect, they also show in multi)

Editor

  • Adjusted timing line colors and changed how they are calculated.
  • Lines that start a new beat/signature(? i'm not actually sure what its called) are now a bit bigger.
  • Lane Switches now work in the design tab.
  • Fixed highpass filter sometimes breaking when exiting the editor.

Song Select

  • Fixed covers not fading in properly.
  • Fixed maplist refreshing when opening the filter dropdown.

User Interface

  • The main menu no longer goes back to its inactive state when an overlay is opened.

Other

  • Fixed HitResult not being assigned the right time.
  • Framework update.
  • Migrated updates to velopack so hopefully I don't have to get headaches anymore.