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Releases: InventiveRhythm/fluXis

Release v2023.23

24 Dec 10:00
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Gameplay

  • Added "Accuracy Difficulty" which can be set per-map and will change how tight the judgement windows are

Main Menu

  • Some buttons are now disabled when not logged in
  • Added snow (only shows up in December and January)

User Interface

  • Added an intro song that plays when the main menu is entered [@AkiriMusic]
  • Once a song finishes playing (in some menus), the next song will start playing

Internal

  • When not having any maps, the game now uses a dummy map instead of null
  • The plugin system has been rewritten a bit

Release v2023.22

17 Dec 20:54
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Gameplay

  • The background now also shakes with the screen
  • Gameplay now instantly exits when pausing and having autoplay enabled
  • Gameplay now has its own clock fixing rate issues
  • Scaled up flashes to compensate for shaking
  • Added a new HUD visibility mode which only hides the HUD when in a break
  • Added skinning support for the health bar
  • Progressbar percentage is now clamped between 0 and 100 making it not go above 100%

Map Browser

  • MapCards now have double-click actions

Overlays

  • Added new samples for opening and closing the overlays
  • The visualiser bars in the music player now has blending

User Interface

  • Added sounds for clicking disabled buttons
  • Added a slider for UI scale

Other

  • Changed the assets endpoint to another subdomain
  • Changed the way how the current selected map is tracked
  • Fixed Android builds not running.
  • Fixed ScoreProcessor sometimes saying "full flawless" when it shouldn't
  • Updated all projects to .NET 7
  • Changed the file locations for splashes and tips
  • Reduced file sizes of multiplayer music

osu!mania importer

  • Fixed parsing splitting strings wrong

GitHub

  • Added a proper bug report template

Release v2023.21

10 Dec 11:49
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New Stuff

  • Added country flags.
  • Added the ranking screen.
  • Added Hitsounding, allowing notes to have custom sounds.
  • The intro has a completely new animation. (exiting too)

Gameplay

  • Added loading tips.
  • Fixed some issues when rewinding.
  • The fail sound now gets cancelled exiting.
  • Fragile and Flawless now work properly again.

Editor

  • The delete key now deletes selected notes.
  • Reworked the design of the bottom bar.

Song Select

  • MapSet status is now instantly updated.
  • The list now only scrolls back when hovering over SelectMapInfo.
  • Tooltips no longer show up on deleted scores.

Settings

  • Reworked the settings menu design.
  • Added settings to toggle custom hitsounds and background videos.

Main Menu

  • MenuNowPlaying doesn't show the wrong map anymore.

Results

  • Fix errors when not logged in.

Toolbar

  • The profile button now has a connecting indicator.
  • Right-clicking the profile button now logs you out.
  • The login overlay now looks more like the profile overlay on the website.

User Interface

  • Replaced most of the sounds with new ones. [@AkiriMusic]
  • Overlays are now layered above settings.

AutoImporting

  • Changed how maps are imported, allowing auto-importing to be toggled without restarting the game.
  • osu!mania auto-importing now only reads the background instead of the whole map, making it much faster.

Shaders

  • Added some custom shaders. (Not used yet)

Other

  • Bumped framework to 2023.1113
  • Added "nowplaying" support.
  • Added Noto Sans as a font to fix japanese (and other) characters.
  • The Websocket now uses string ids instead of numbers.

Release v2023.20

26 Nov 17:33
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File Selector

  • Completely redesigned the file selector.

Song Select

  • Added keymodes to song filters.

Editor

  • You can no longer overlap notes.

Settings

  • 1-3 and 9-10k bindings are only shown when you have any maps for those modes.

Notifications

  • Added image support to notifications.

Internal

  • Added the "PlayfieldFade" event.

Release v2023.19

19 Nov 17:12
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Big one this week. Lots of redesigns and QoL improvements. With an updating system that doesn't suck.

Gameplay

  • Lane covers are now scaled properly again.

Skinning

  • Added a brighter variant of the default skin.
  • Hit lighting is now colorable.

Layouts

  • Elements are now scalable.

Dashboard

  • Updated the account page design.

Song Select

  • Search no longer breaks when using capital letters.

Map Browser

  • Reworked the map card design and add indicators for download status.
  • The download button no longer breaks after downloading a map.
  • Map cards also have context menus now.

Editor

  • Improved playback control design and add zoom controls.
  • Background dim and blur is now configurable.
  • Added shadows to some places.
  • The "Assets" section of the setup screen now shows the file names of the assets.

Multiplayer

  • Redesigned the mode selection screen.
  • Rewrote lobby joining and leaving.
  • Also added a "Ready" button that really doesn't do much yet.

UI

  • Parallax effects have been rewritten to look better and have proper auto-scaling.
  • Toolbar buttons have better tooltips now.

Other

  • The "Clean up files" button in the settings now works.

Updater

  • Completely rewrote the updater.
  • Added functionality to the 'check for updates' button.

osu! Importer

  • NPS is now calculated correctly.

Hotfix v2023.18.1

07 Nov 16:25
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Gameplay

  • Fix long notes sometimes not being removed properly, causing you to get stuck forever.

Stepmania Import

  • Added rolls

Release v2023.18

06 Nov 16:00
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Results

  • Completely redesigned the results screen. (Not fully finished yet though.)

Gameplay

  • The rate mod is now properly rounded to 2 decimal places.
  • Restarting now goes back to the loading screen.
  • HUD elements anchored to the Playfield now move around with it.
  • Accuracy, Combo, HitError and Judgements are now anchored to the Playfield by default.
  • Added screen shake effects.
  • Music volume no longer stays on 0 sometimes.

Song Select

  • The online leaderboard now shows a warning if the map is outdated.

User Interface

  • Context menus now have scale animations.

Code

  • Cleaned up gameplay code.
  • Events like move, scale and shake now use a generic event system instead of being copy-pasted functions.

Hotfix v2023.17.1

30 Oct 22:53
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Skinning and HUD

  • Fixed health bar not appearing.

Release v2023.17

29 Oct 21:55
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Skinning and HUD

  • Skinning now has a new override system. This allows you to change paths of elements to reduce the amount of files you need to have in your skin.
  • The HUD is finally customizable. You can now change the position of most elements in the HUD.

Song Select

  • Map Options now automatically close when you click outside of them.
  • Country and Club leaderboards now work.
  • Rates can now be changed with keybindings.
  • Difficulties now have icons for gimmicks.

Editor

  • Added a tag for preview points.

Discord Rich Presence

  • Text is now truncated if it's too long.

Code

  • All API objects now have been moved to the Models folder.
  • Changed the way how (most) API requests are done.

Release v2023.16

23 Oct 13:29
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Editor

  • You can now copy the current time by clicking on the in the bottom left.
  • Flashes are also selectable and movable now.
  • Added Undo/Redo (This only works with notes! Other actions will be added later)
  • You can now create/switch/delete difficulties.
  • The toolbox now displays snaps.
  • The toolbox also has better animations now.
  • Effect tools have new icons now.

Map Browser

  • The entire screen has been reworked.

Skinning

  • Skinning got reworked internally.
  • Gameplay samples can now be skinned.

Gameplay

  • Health gain from Perfect judgements has been changed from 0.1% to 0.2% [@AkiriMusic]
  • Added an overlay when you can skip the intro.

Song Select

  • The map list now has more bottom padding so it doesn't get cut off by the footer.

Skin Editor

  • You can now save (Ctrl-S) and exit (Esc) using keybinds. [@AkiriMusic]

Other stuffs

  • API urls have been updated to the new domain.