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//sel polyhedral broken #3231

@Wargroy

Description

@Wargroy

Server Implementation

Paper

Server Version

1.21.4

Describe the bug

When I use //sel polyhedral to be exact to select 3 vertex spots and I type //set (blockid) it creates weird effect with air spots.
Its happening after we update the plugin to the newest version.

To Reproduce

  1. type //sel polyhedral
  2. Select 3 spots in the triangle shape
  3. type //set 2 e.x
  4. Summary effect

Expected behaviour

It should generate smooth terrain as always. As visible below for comparison.

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Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/a755fdca354247b38897d67dc529748c

Fawe Version

2.13.1-SNAPSHOT-1128;67ecacf

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