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WebGL integration #53

Merged
merged 14 commits into from
Jul 16, 2023
Merged

WebGL integration #53

merged 14 commits into from
Jul 16, 2023

Commits on Jul 15, 2023

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  3. Remove default value from emissionStrength

    GLSL ES 3.00 cannot initialize uniforms directly.
    Speykious committed Jul 15, 2023
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  4. Use GLSL ES 3.00 on WASM for WebGL

    Fortunately we just need to replace versions
    and add float precision :D
    Speykious committed Jul 15, 2023
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  5. Fix empty texture internal format

    It needs to be different depending on the pixel type provided.
    Speykious committed Jul 15, 2023
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  6. Add render_webgl example

    Speykious committed Jul 15, 2023
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  7. SILENCE, WASM

    Speykious committed Jul 15, 2023
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  8. Update CI for WASM

    Speykious committed Jul 15, 2023
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  9. Woops, target was empty

    Speykious committed Jul 15, 2023
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