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WebGL integration #53
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GLSL ES 3.00 cannot initialize uniforms directly.
Fortunately we just need to replace versions and add float precision :D
It needs to be different depending on the pixel type provided.
Speykious
added
renderer:opengl
About the OpenGL renderer
area:rendering
Rendering
pr:enhancement
A feature is being implemented
platform:wasm
WASM compilation target
labels
Jul 15, 2023
:) works on my end too i'll now try making a live page with like github pages or something to load different models and stuff |
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Labels
area:rendering
Rendering
platform:wasm
WASM compilation target
pr:enhancement
A feature is being implemented
renderer:opengl
About the OpenGL renderer
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Inox2D can finally run on the web with WASM and WebGL!
The most important use-case for Inox2D is now covered :D
Thanks to @adryzz for her inox2d-wasm example, I took inspiration from it for this WebGL example.