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Issues list

🛠 Tooling: Remove need to explicitly list all eightbittr dependencies in package.json area: tooling Builds, infrastructure, packages, and other repository management difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: eightbittr package: shenanigans-manager
#303 opened Aug 19, 2022 by JoshuaKGoldberg
3 tasks done
Tech debt: re-enable disabled lint rules difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue! type: cleanup Improving code architecture and/or cleanliness.
#279 opened Aug 13, 2022 by JoshuaKGoldberg
Generate ObjectMakr generic types automatically difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: objectmakr status: accepting prs Go ahead and send a pull request to resolve this issue! type: cleanup Improving code architecture and/or cleanliness.
#260 opened Aug 12, 2021 by JoshuaKGoldberg
Bring in SpriteMakr as a first-class package area: new package Creating a new package in the monorepo, very exciting! difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue!
#228 opened Jul 12, 2020 by JoshuaKGoldberg
Bring LevelEditr in as a first-class package area: new package Creating a new package in the monorepo, very exciting! difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue!
#227 opened Jul 12, 2020 by JoshuaKGoldberg
shenanigans-manager: Add real-time TypeScript transpiles for tests area: tooling Builds, infrastructure, packages, and other repository management difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: shenanigans-manager status: accepting prs Go ahead and send a pull request to resolve this issue!
#218 opened Jul 12, 2020 by JoshuaKGoldberg
Create a Babel plugin that removes dead core code from EightBittr area: new package Creating a new package in the monorepo, very exciting! area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: shenanigans-manager status: accepting prs Go ahead and send a pull request to resolve this issue!
#216 opened Jul 12, 2020 by JoshuaKGoldberg
PixelRendr: Investigate storing images as .gifs area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: pixelrendr status: accepting prs Go ahead and send a pull request to resolve this issue!
#211 opened Jul 12, 2020 by JoshuaKGoldberg
MenuGraphr: Move "dialog" menus into their own package area: new package Creating a new package in the monorepo, very exciting! difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: menugraphr status: accepting prs Go ahead and send a pull request to resolve this issue!
#204 opened Jul 12, 2020 by JoshuaKGoldberg
Use a small Box interface instead of a full Thing for collision detection difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue! type: cleanup Improving code architecture and/or cleanliness.
#190 opened Jul 12, 2020 by JoshuaKGoldberg
shenanigans-manager: Add code coverage for tests area: tooling Builds, infrastructure, packages, and other repository management difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: shenanigans-manager status: accepting prs Go ahead and send a pull request to resolve this issue!
#194 opened Apr 18, 2018 by JoshuaKGoldberg
PixelDrawr: Investigate using WebGL area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: pixeldrawr status: accepting prs Go ahead and send a pull request to resolve this issue!
#206 opened Feb 20, 2017 by JoshuaKGoldberg
MenuGraphr: Use a better performing computeMenuScrollingItems area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: menugraphr status: accepting prs Go ahead and send a pull request to resolve this issue!
#201 opened Jan 9, 2016 by JoshuaKGoldberg
MenuGraphr: Delay rendering of out-of-bounds list items area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: menugraphr status: accepting prs Go ahead and send a pull request to resolve this issue!
#202 opened Jan 9, 2016 by JoshuaKGoldberg
MenuGraphr: Move "list" menus into a new package area: new package Creating a new package in the monorepo, very exciting! difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: menugraphr status: accepting prs Go ahead and send a pull request to resolve this issue!
#203 opened Jan 9, 2016 by JoshuaKGoldberg
Overhaul collision detection, such as with a quad tree area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue!
#189 opened Dec 24, 2015 by JoshuaKGoldberg
Use classes instead of className area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. status: accepting prs Go ahead and send a pull request to resolve this issue!
#9 opened Oct 27, 2015 by JoshuaKGoldberg
PixelRendr: Check for when it's preferred to change palette mid-sprite area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: pixelrendr status: accepting prs Go ahead and send a pull request to resolve this issue!
#209 opened Oct 21, 2015 by JoshuaKGoldberg
PixelRendr: Recursive loops for character repetition area: performance Improving the speed of games. difficult This is a hard issue. You'll want to get a few smaller ones done before trying it. package: pixelrendr status: accepting prs Go ahead and send a pull request to resolve this issue!
#210 opened Sep 30, 2015 by JoshuaKGoldberg
ProTip! Exclude everything labeled bug with -label:bug.