If you use Control Variables: MIDI Ticks while it is set to output mode, and that you set for instance the variables 1, 2 and 3 in batch that way, variable 1 should get the first upcoming value in the upcoming list, variable 2 the value after, variable 3 the value after, with each variable making the output list move. The list being moved by the amount of variables set also works if your batch of variable starts by a negative number or a null number (the list does not get moved at all if the first digit of the batch is higher than the second digit of the batch, as the command is purely ignored).
Currently EasyRPG will assign all of the variables the first value of the output list, and the output list will only move by 1.
If you use Control Variables: MIDI Ticks while it is set to output mode, and that you set for instance the variables 1, 2 and 3 in batch that way, variable 1 should get the first upcoming value in the upcoming list, variable 2 the value after, variable 3 the value after, with each variable making the output list move. The list being moved by the amount of variables set also works if your batch of variable starts by a negative number or a null number (the list does not get moved at all if the first digit of the batch is higher than the second digit of the batch, as the command is purely ignored).
Currently EasyRPG will assign all of the variables the first value of the output list, and the output list will only move by 1.