If for instance, you execute a script.wav sound file that has the following content:
[Execute]
Action=AddOutPut
Value=0
next=-1
[-1]
Action=AddOutPut
Value=-1
next=1
[1]
Action=AddOutPut
Value=1
next=-9999999
[-9999999]
Action=AddOutPut
Value=-9999999
next=9999999
[9999999]
Action=AddOutPut
Value=9999999
next=-2147483648
[-2147483648]
Action=AddOutPut
Value=-2147483648
next=2147483647
[2147483647]
Action=AddOutPut
Value=2147483647
next=
(values are kept to the RPG Maker 2003 range, but that's not an issue)
That you set Control Variables: MIDI Ticks to output, and that you call 7 Control Variables: MIDI Ticks in a row to display all of the values from the output, Ineluki adds the values in the order of the file, while EasyRPG Player seems to reverse them:

If for instance, you execute a script.wav sound file that has the following content:
(values are kept to the RPG Maker 2003 range, but that's not an issue)
That you set Control Variables: MIDI Ticks to output, and that you call 7 Control Variables: MIDI Ticks in a row to display all of the values from the output, Ineluki adds the values in the order of the file, while EasyRPG Player seems to reverse them:
