Releases: DeviantdVeloper/ButtplugUE
UE 5.6 + Previous Version Binaries
This release brings the plugin up to date with supporting Unreal 5.6.
Major change is that StructUtils is now a part of the main Unreal Engine, and no longer a plugin. As such referneces to it in the .uplugin and build.cs were removed, meaning the current source code will only work with 5.6 and onwards.
This release also includes compiled binaries for all engine versions after 5.1 (inclusive). I hadn't worked in a non-c++ project for so long I kind of forgot that BP only was a thing.
Enjoy, and let me know if anything does not work.
d/Dev
Full Changelog: release...5.6-release
5.6 Hotfix
I cooked it wrong last time, this one should work.
UE 5.5
Unreal Engine 5.5.0 compatibility.
Still supports 5.3 and 5.4.
Includes the addition of managed commands and updated readme.
What's Changed
- Merge Dev into Main by @DeviantdVeloper in #2
Full Changelog: 1.1.0...release
UE 5.4
Updates support to Unreal Engine 5.4
- Includes new Pattern Commands: Fire and forget Float Curve based commands for most device types.
- Updated GUI to include optional "Stop Pattern Commands" boolean to "Stop Device" and "Stop All Devices" commands.
- Some Typo fixes.
What's Changed
- updated support to UE 5.4, intiface 2.6.0
UE 5.1, 5.2, 5.3
Initial release version.