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Merge Dev into Main#2

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DeviantdVeloper merged 4 commits intomainfrom
development
Nov 16, 2024
Merged

Merge Dev into Main#2
DeviantdVeloper merged 4 commits intomainfrom
development

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- added option for "Stop Device" and "Stop All Devices" to also stop any ongoing pattern commands.
- Updated demo UI to include new feature.
…mmands issues

# Added

- Unreal 5.5 compatibility
- Managed Command: Allows you to designate a target Device, Command Template, Float Curve, and Duration, then the Subsystem will internally handle Sending the Command to the Device for the Duration, with the Strength dictated by the float curve, and self-ending when complete. So now you can define a sine wave, ramping increase, etc, and have it happen on the device for the given time, fire and forget.
- Updated readme to include stop commands.

# Fixed

- Various readme typos

# Known Bugs

- The example content widgets are not compatible with 5.3
@DeviantdVeloper DeviantdVeloper self-assigned this Nov 15, 2024
@DeviantdVeloper DeviantdVeloper merged commit 80c003c into main Nov 16, 2024
@DeviantdVeloper DeviantdVeloper deleted the development branch November 16, 2024 04:28
@DeviantdVeloper DeviantdVeloper restored the development branch November 16, 2024 04:28
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