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renderer: NUKE some dead code #1578

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Mar 5, 2025
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3 changes: 1 addition & 2 deletions src/engine/renderer/glsl_source/fogQuake3_vp.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

uniform float u_Time;

uniform vec4 u_ColorModulate;
uniform uint u_ColorGlobal;
uniform mat4 u_ModelMatrix;
uniform mat4 u_ModelViewProjectionMatrix;
Expand Down Expand Up @@ -58,7 +57,7 @@ void main()

VertexFetch( position, LB, color, texCoord, lmCoord );

color = /* color * u_ColorModulate + */ unpackUnorm4x8( u_ColorGlobal );
color = unpackUnorm4x8( u_ColorGlobal );

DeformVertex( position,
LB.normal,
Expand Down