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various memory leaks reported by valgrind #542

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@ghost

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I'm hunting bugs, and decided to run a memgrind load of a map. The original file was rather long, with lot of very likely false positives, so I filtered it so that I think the logs are meaningful, and here is what I have:

really_def.txt

This file lists the blocks which are considered by valgrind as "definitely lost", on which I filtered out blocks with "???" and "below main" entries. Basically. I'm certain it can be reduced more, but I think this log should not be lot, thus I report this.

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