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[BUG_SP] "attempt to perform arithmetic on a nil value" #3557

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gsShooter opened this issue Oct 24, 2024 · 4 comments · Fixed by #3559
Closed

[BUG_SP] "attempt to perform arithmetic on a nil value" #3557

gsShooter opened this issue Oct 24, 2024 · 4 comments · Fixed by #3559
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@gsShooter
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Steps to reproduce
It only happens sometimes in specific situations, mostly if the headland is finished and the worker tries to find the first row to continue the up and dow passes on the field.

Actual behavior
After finishing the headland, the worker sometimes stops and in the log is a remark that says "attempt to perform arithmetic on a nil value"

Expected behavior
If the headland is done, the worker should continue with the "rows".

Video link
https://youtu.be/CeCyCBGqlvo

Courseplay version
Version used: latest downloadable version as of writing this bugreport

Log
log.txt

Map
Krumbach

Vehicles/ implements involved
Combine with header (Case Axial-Flow 9250)
Mod no

Relevant script mods
Mods like Autodrive or VCA and so on.

@gsShooter gsShooter added the bug Something isn't working label Oct 24, 2024
pvaiko added a commit that referenced this issue Oct 25, 2024
@Tensuko
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Tensuko commented Oct 25, 2024

FS22_Courseplay.zip

Can you test this version in your specific situation?

@Tensuko Tensuko added the waiting for user User answer needed label Oct 25, 2024
@Tensuko Tensuko added this to the 7.5.0.0 milestone Oct 25, 2024
@gsShooter
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I can try, but in your version the change from pvaiko is not included, the code is the same as before.

@gsShooter
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  1. test: I have tried your version and it does not work.

  2. test: I have manually edited you're version and put the fixes in that pvaiko made and this time it works.

@Tensuko
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Tensuko commented Oct 26, 2024

Oh, I must have changed the wrong copy.
But okay thanks for testing :)

@Tensuko Tensuko linked a pull request Oct 26, 2024 that will close this issue
Tensuko added a commit that referenced this issue Oct 26, 2024
- Enhanced sharp corner detection when round corners is set to zero. #3384
- Better pocket handling with the new generator. #3536
- Fix for #3552
- Fix for #3540
- Fix for #3557
- Removed multitool option for vineyards. Fixing this is too complex and will be addressed later in FS25 #3550
- Some improvements for refill feature.
- Added changelog for the modhub update.
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3 participants