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[BUG_SP] Case IH Magnum 7200 Pro series - cant select bale collect/wrap mode #3451

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bojanh66 opened this issue Sep 22, 2024 · 9 comments
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@bojanh66
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READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki

Steps to reproduce
attach any bale collecting trailer to Case IH Magnum 7200 Pro series (Giants) and you wont be able to select bale collect/wrap mode

Actual behavior
cant select bale collect/wrap mode with Case IH Magnum 7200 Pro series (Giants)

Expected behavior
to be able to select bale collect/wrap mode

Screenshots
If applicable, add screenshots to help explain your problem.

Courseplay version
Version used: 7.4.2.1

Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.

Map
Map played on.

Vehicles/ implements involved
Case IH Magnum 7200 Pro series (Giants) official Giants tractor from Modhub with any bale trailer/loader
Mod yes/no ? yes

Relevant script mods
Mods like Autodrive or VCA and so on.

Other vehicles (so far) do not have this problem, only this tractor (and its one of my favorite).
Here is the link to the mod, so you guys can test it.
https://www.farming-simulator.com/mod.php?lang=en&country=us&mod_id=223846&title=fs2022

@bojanh66 bojanh66 added the bug Something isn't working label Sep 22, 2024
@Tensuko
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Tensuko commented Sep 22, 2024

No Problem selecting the mode.
Maybe some mod conflict but there we can't help. Our mode selection is already super complicated and on MP bugged right now, so we don't want to touch it for mod conflicts...
grafik

@bojanh66
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now it works after reloading the game, i dont know what could cause this issue, but i am glad it works.
problem solved.

@andreasthu
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andreasthu commented Sep 26, 2024

Hallo Tensuko
hab das auch mit dem Arbeitsmodus
jetzt grade, mit dem MF 7s.210 und dem Arcusin FSX63.72 kann ich den Arbeitsmodus auf "Ballen sammeln/Wickeln" ändern.
gleichzeitig aber hab ich ein zweites Gespann im einsatz, JohnDeere 6250R mit Arcusin FSX63.72, da bleibt "CP: Feldarbeit" und kann durchdraufklicken oder der Tastenbelegung (CP aktueller ausgewählten job ändern) nicht auf Ballen sammen/wickeln umgestellt werden.
auch 3maliges speichern - spiel beenden - neuladen bringt nix. mit dem MF gehts, mit dem JD nicht.
lg
andreas

edit, hier der teil der log:
2024-09-26 14:22 :06 [info lp12360] Scanning field 27 on Somerset_USA, prefer custom fields true
2024-09-26 14:22 :06 [info lp12360] MF 7S.210/833: INITIAL: Starting bale collect/wrap
2024-09-26 14:22 :06 [info lp12360] MF 7S.210/833: INITIAL: - FSX 63.72/-
2024-09-26 14:22 dataS/character/humans/npc/pedestrians/generic/npcCommon07_f.i3d (10.03 ms)
2024-09-26 14:23 dataS/character/humans/npc/pedestrians/generic/npcCommon10_f.i3d (13.05 ms)
2024-09-26 14:23 dataS/character/humans/npc/pedestrians/france/npcFR05_m.i3d (30.90 ms)
2024-09-26 14:25 dataS/character/humans/npc/pedestrians/america/npcUSA01_m.i3d (14.55 ms)
2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: Start/stop cp helper
2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: stop message: Helfer %s wurde manuell gestoppt!
2024-09-26 14:26 :54 [field work lp25392] 6250 R/694: Stopped current helper.
2024-09-26 14:26 :57 [field work lp25504] 6250 R/694: isPassingToCP: false, isStartingAIVE: false
2024-09-26 14:26 :57 [field work lp25504] 6250 R/694: Was sent to field by AD.
2024-09-26 14:27 Info: [AD] ADUserDataManager: saved data for 1 users
2024-09-26 14:27 Game saved successfully.
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 Info: FS22_BigDisplay - Exiting game, prevent reconnect on station delete
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: getting working width...
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: has NO work areas
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine working width
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine offset, using 0
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: getting working width...
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: has NO work areas
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine working width
2024-09-26 14:27 :28 [implements lp26877] 6250 R/694: 6250 R/694: could not determine offset, using 0
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: getting working width...
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: has NO work areas
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine working width
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine offset, using 0
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: getting working width...
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: has NO work areas
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine working width
2024-09-26 14:27 :29 [implements lp26877] Panther 2/784: Panther 2/784: could not determine offset, using 0
2024-09-26 14:27 Info - GrowthInfo: Exiting
2024-09-26 14:27 Application restart (soft restart)

@bojanh66
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I have the same bug with different tractors and different bale loaders, it doesnt matter if its a mod or basegame tractor/trailer, it seems like this bug is random ?

@Tensuko
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Tensuko commented Sep 26, 2024

We have a look

@Tensuko
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Tensuko commented Sep 26, 2024

No Problem at all.
All tested, can all select bale collect.
If you have an actual way to reproduce this, make an Issue with Template and maybe Video with debug and post the log.
grafik

@andreasthu
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andreasthu commented Sep 27, 2024

@bojanh66
Reproducable, can you test this please:
Attach your balewagon, then save, end and load the savegame.
The modi cant switch.
De-attach the balewagon, save, end and laod again, attach the balewagon: the modi are switchable in my game.

The modi "freeze" in the state who is aktiv when attach by saving.

Lg
Andreas

@bojanh66
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@andreasthu
Yes, this is the correct way to reproduce this issue, thank you.
I can confirm this.
@Tensuko can you please test this and confirm the issue ?

@bojanh66 bojanh66 reopened this Sep 27, 2024
@Tensuko
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Tensuko commented Sep 27, 2024

ok I will check on that way

@Tensuko Tensuko added the under investigation trying to figure out whats happening label Sep 27, 2024
@Tensuko Tensuko removed the under investigation trying to figure out whats happening label Sep 27, 2024
@Tensuko Tensuko added this to the 7.4.2.2 milestone Sep 27, 2024
Tensuko added a commit that referenced this issue Sep 27, 2024
Added nil check for #3454 and SP/MP HUD fix for #3451
@Tensuko Tensuko closed this as completed Sep 27, 2024
Tensuko added a commit that referenced this issue Sep 28, 2024
- Plow fixes for SP and MP as well as rotation enhancements #3413
- MP and SP Hud Mode selection bugs fixed #3451
- Fix for #3454
- Fix for #3463
- Fix for #3469
- Faster course generation, load and save #3457 #3461
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