Fix the triggers for mutations healing lost limbs #70868
Merged
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Summary
Bugfixes "Fix the triggers for mutations healing lost limbs."
Purpose of change
It came to my attention that the EOCs that allow mutations to heal lost limbs didn't work properly. I tested this and confirmed it. As such, I've decided to fix the issue.
Describe the solution
The EOC needed two different triggers to properly work. It also needed to account for the player wearing prosthetic limbs when they mutated, which it previously didn't. I restructured the EOC to account for all of these.
Describe alternatives you've considered
Not doing this.
Testing
I loaded the game and mutated repeatedly. Everything worked like I wanted it to.
Additional context
None.