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Issues list

Routine tileset updates on 01 January 2025 astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
#78881 opened Jan 1, 2025 by kevingranade Loading…
CR: Initial Earthification of Exosuits astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#77309 opened Oct 24, 2024 by Drew4484 Draft
5 of 12 tasks
finish making tac vest match real counterpart astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#77166 opened Oct 19, 2024 by AudBobb Loading…
Gun Cleaning update astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Innawood 🌲 Anything to do with Innawood mod Mods Issues related to mods or modding
#76229 opened Sep 6, 2024 by Maleclypse Loading…
Gun Naming Standardization astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding [Python] Code made in Python stale Closed for lack of activity, but still valid.
#74787 opened Jun 26, 2024 by Uwuewsky Loading…
Short Shotguns and Short Shells Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
#74695 opened Jun 20, 2024 by momoyawn
Remove legacy enum handling for and the extern list of field types astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Scenarios New Scenarios, balancing, bugs with scenarios Vehicles Vehicles, parts, mechanics & interactions
#74543 opened Jun 15, 2024 by Procyonae Loading…
Temporary arrows generated by spells become permanent after being shot. <Bug> This needs to be fixed <Enhancement / Feature> New features, or enhancements on existing Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Mechanics: Enchantments / Spells Enchantments and spells
#72336 opened Mar 12, 2024 by PipeYume
Expand implementation of liquid ammo astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#72271 opened Mar 9, 2024 by Fris0uman Draft
5 of 15 tasks
Hub 01 FSP eats its own casings <Bug> This needs to be fixed Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves (S2 - Confirmed) Bug that's been confirmed to exist
#71106 opened Jan 20, 2024 by DPavonis
Pipe Rifle crafting times inconsistent between calibers. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON (S2 - Confirmed) Bug that's been confirmed to exist
#70731 opened Jan 7, 2024 by Cynthius
[ Xedra Evolved ] Salamander eruption mutable special astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Melee Melee weapons, tactics, techniques, reach attack Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#69553 opened Nov 19, 2023 by Maleclypse Loading…
"Some items were not picked up" without error when picking up arrows and wearing a bow <Bug> This needs to be fixed Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Containers Things that hold other things
#62500 opened Nov 30, 2022 by NetSysFire
SMGs, machine pistols with integrated collapsing stocks too short <Bug> This needs to be fixed Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves (S2 - Confirmed) Bug that's been confirmed to exist
#58244 opened Jun 7, 2022 by Terrorforge
Direct hit with explosives does not apply shrapnel damage Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves (S2 - Confirmed) Bug that's been confirmed to exist
#56154 opened Mar 17, 2022 by ZombieZilla
Gun spawns with wrong ammo loaded Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects. (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#55709 opened Feb 27, 2022 by Yinyang107
Kinetic Bullet Puller should not fail to disassemble bullets Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items / Item Actions / Item Qualities Items and how they work and interact (S2 - Confirmed) Bug that's been confirmed to exist
#54400 opened Jan 14, 2022 by anoobindisguise
Disassembling some ammunition has a bugged softcap <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves (S2 - Confirmed) Bug that's been confirmed to exist
#53955 opened Jan 1, 2022 by AdamChirnside
Super Accurate Shotgun Ammo <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON
#50663 opened Aug 10, 2021 by PhiloTFarnsworth
Unused set_item_defaults methods <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects.
#50530 opened Aug 6, 2021 by Qrox
Refill of 'gas mask cartridge' and 'filter mask cartridge' is unrealistic <Bug> This needs to be fixed Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects. (S2 - Confirmed) Bug that's been confirmed to exist
#46992 opened Jan 24, 2021 by PaulBlay
Multiple ammo/magazine guns — in pocket_data some of the magazines' arrangements cause a crash during worldgen <Bug> This needs to be fixed Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects.
#46599 opened Jan 7, 2021 by Kenan2000
Can reload bullets directly into magazine while it's in the gun <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects.
#46151 opened Dec 19, 2020 by wapcaplet
Disassembly of ammunition duplicates materials <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves
#45917 opened Dec 9, 2020 by Abstract-Note
Overhaul civilian ammunition appearance rates. Game: Balance Balancing of (existing) in-game features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves
#37571 opened Jan 30, 2020 by kevingranade
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