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Issues list

Tomato standardisation? <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Good First Issue This is a good first issue for a new contributor Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON
#34068 opened Sep 16, 2019 by baldamundo
feature expansion: innawoods, medieval portable structures <Enhancement / Feature> New features, or enhancements on existing Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#26302 opened Oct 18, 2018 by overbo
Faction camp and mission companion issues and improvements [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON Player Faction Base / Camp All about the player faction base/camp/site
#26341 opened Oct 21, 2018 by mlangsdorf
Refugee center dialogue project [JSON] Changes (can be) made in JSON Lore Game lore, in-game communication. Also the Lore tab. NPC / Factions NPCs, AI, Speech, Factions, Ownership
#30579 opened May 17, 2019 by I-am-Erk
9 of 18 tasks
NPC starting quests mismatch with NPC traits Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#27657 opened Jan 16, 2019 by I-am-Erk
Replace martial arts books with dojo NPCs [JSON] Changes (can be) made in JSON Lore Game lore, in-game communication. Also the Lore tab. NPC / Factions NPCs, AI, Speech, Factions, Ownership (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#41359 opened Jun 16, 2020 by I-am-Erk
Auditing guns & magazine volumes Game: Balance Balancing of (existing) in-game features. Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Organization General development organization issues (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#37374 opened Jan 25, 2020 by ghost
38 of 42 tasks
Magiclysm Attunements [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON Mods: Magiclysm Anything to do with the Magiclysm mod Organization General development organization issues (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#45011 opened Oct 22, 2020 by KorGgenT
20 of 67 tasks
Conditionally autolearned recipes [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P3 - Medium) Medium (normal) priority <Suggestion / Discussion> Talk it out before implementing
#45204 opened Nov 1, 2020 by I-am-Erk
Clarify battery type of vehicle and storage batteries Items: Battery / UPS Electric power management [JSON] Changes (can be) made in JSON (P5 - Long-term) Long-term WIP, may stay on the list for a while. Vehicles Vehicles, parts, mechanics & interactions
#42902 opened Aug 13, 2020 by I-am-Erk
Deprecate terrible "chance" and "prob" JSON attributes [JSON] Changes (can be) made in JSON (P3 - Medium) Medium (normal) priority
#36900 opened Jan 10, 2020 by I-am-Erk
Ages_into for much better rotting and for a ton of dynamic items [C++] Changes (can be) made in C++. Previously named `Code` Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#37054 opened Jan 14, 2020 by I-am-Erk
Obsolete legacy JSON Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Organization General development organization issues (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#36110 opened Dec 14, 2019 by ymber
6 of 7 tasks
Standardize unicode characters [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#40205 opened May 5, 2020 by ymber
The json linter has broken wrapping behaviour <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tooling Tooling that is not part of the main game but is part of the repo. [JSON] Changes (can be) made in JSON (S2 - Confirmed) Bug that's been confirmed to exist
#38007 opened Feb 14, 2020 by imayhaveborkedit
'Red stone' can contain items <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON
#37969 opened Feb 12, 2020 by Funguss
Relative to_hit bonus not applying. <Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON
#49071 opened May 29, 2021 by Saicchi
Add death reactions to NPCs in the refugee center [JSON] Changes (can be) made in JSON Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership (P3 - Medium) Medium (normal) priority
#51974 opened Sep 29, 2021 by I-am-Erk
7 tasks
Free merchants merchandise update <Enhancement / Feature> New features, or enhancements on existing Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#51320 opened Sep 2, 2021 by I-am-Erk
Debug.log incorrect location of displayed error <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu [JSON] Changes (can be) made in JSON
#51627 opened Sep 15, 2021 by chrispikula
mod_tileset fails to load even if the current tileset ID is listed in compatibility section of mod_tileset file. <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
#51646 opened Sep 15, 2021 by ProfoundDarkness
A lot of clothes can't be cut up and can't be disassembled. Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON <Suggestion / Discussion> Talk it out before implementing
#47140 opened Jan 31, 2021 by PaulBlay
[Aftershock] Super Autodoc is not set to spawn anywhere. <Bug> This needs to be fixed Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod
#47814 opened Mar 1, 2021 by WatermelonsEverywhere
fungal zombie to scorched zombie <Bug> This needs to be fixed [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly.
#48438 opened Apr 9, 2021 by robotic-gamer
Add non-electric soldering iron Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Good First Issue This is a good first issue for a new contributor Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON <Suggestion / Discussion> Talk it out before implementing
#48391 opened Apr 6, 2021 by Igryn
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