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Issues list

Transhumanism rework proposal, part 1: Bionic slots Bionics CBM (Compact Bionic Modules) Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#28273 opened Feb 19, 2019 by I-am-Erk
Oxygen tank shouldn't stop asthma attack <Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#32273 opened Jul 9, 2019 by chaisawlajatang
npc dont take dmg from scorching temperature <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics NPC / Factions NPCs, AI, Speech, Factions, Ownership
#34012 opened Sep 13, 2019 by Leviathan21
NPC skill training bug (update) <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats NPC / Factions NPCs, AI, Speech, Factions, Ownership
#37982 opened Feb 13, 2020 by Funguss
NPCs don't suffer starvation effects (possible others?) <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats NPC / Factions NPCs, AI, Speech, Factions, Ownership
#38444 opened Feb 28, 2020 by Funguss
Vision doesn't return to normal after a hostile nurse bot removes a CBM Bionics CBM (Compact Bionic Modules) <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Monsters Monsters both friendly and unfriendly.
#40421 opened May 10, 2020 by enaantd
No skill should go from 4 to 7 by crafting a single object, right? [balance] <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#41454 opened Jun 19, 2020 by matt32106
MAJOR DISCUSSION. Standardize all random checks to a single json object and set of function calls Game: Mechanics Change Code that changes how major features work Mechanics: Character / Player Character / Player mechanics Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#44738 opened Oct 8, 2020 by I-am-Erk
Conditionally autolearned recipes [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P3 - Medium) Medium (normal) priority <Suggestion / Discussion> Talk it out before implementing
#45204 opened Nov 1, 2020 by I-am-Erk
Debris from exploding vehicles penetrates walls <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist
#46112 opened Dec 18, 2020 by DalenTalas
NPC followers cannot gain experience from reading or camp tasks <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats NPC / Factions NPCs, AI, Speech, Factions, Ownership
#46236 opened Dec 22, 2020 by ghost
Allow effects to influence vitamins Items: Food / Vitamins Comestibles and drinks Mechanics: Effects / Skills / Stats Effects / Skills / Stats <Suggestion / Discussion> Talk it out before implementing
#46947 opened Jan 22, 2021 by Venera3
NPC train menu says it'll take me from 4% to 29% in launchers, only goes to 7% instead. <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Mechanics: Effects / Skills / Stats Effects / Skills / Stats NPC / Factions NPCs, AI, Speech, Factions, Ownership
#47491 opened Feb 14, 2021 by Dekker3D
Oven Smoke Perma Depletes Stamina, Can't Catch Breath <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Character / Player Character / Player mechanics Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#48725 opened May 1, 2021 by SibilantScream
[Magiclysm] Make "Concentration" independent, not relying directly on Focus <Bug> This needs to be fixed Mechanics: Character / Player Character / Player mechanics Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mods: Magiclysm Anything to do with the Magiclysm mod <Suggestion / Discussion> Talk it out before implementing
#48754 opened May 5, 2021 by Salty-Panda
Predator mutations don't get a mood boost for human flesh <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#49238 opened Jun 9, 2021 by KittyTac
Probably unintentional change on learning rate for PRED2 <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#50923 opened Aug 20, 2021 by MagratGarlick
HP of characters saved as a template gets reset to 60 <Bug> This needs to be fixed Character / World Generation Issues and enhancements concerning stages of creating a character or a world Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#51128 opened Aug 27, 2021 by Venera3
Unify effects to enchantments system <Enhancement / Feature> New features, or enhancements on existing Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mechanics: Enchantments / Spells Enchantments and spells (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#51307 opened Sep 2, 2021 by Maleclypse
Effects with wrong flags will fail silently. <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#51456 opened Sep 7, 2021 by ifffrt
Slightly more complex gib calculations [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P3 - Medium) Medium (normal) priority <Suggestion / Discussion> Talk it out before implementing
#53267 opened Dec 7, 2021 by I-am-Erk
Rebuilding focus and xp gain to a simpler (LOL) system. [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. Mechanics: Effects / Skills / Stats Effects / Skills / Stats (P3 - Medium) Medium (normal) priority <Suggestion / Discussion> Talk it out before implementing
#53372 opened Dec 11, 2021 by I-am-Erk
Monsters need a flag to pulp zombie corpses Mechanics: Effects / Skills / Stats Effects / Skills / Stats Monsters Monsters both friendly and unfriendly. (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#54017 opened Jan 3, 2022 by Maleclypse
Crafting recipes level up skill too fast <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#54708 opened Jan 23, 2022 by wapcaplet
Masks do not prevent boomered blinding effect <Bug> This needs to be fixed Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#56148 opened Mar 17, 2022 by ProjectileWaterfowl
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