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Issues list
Transhumanism rework proposal, part 1: Bionic slots
Bionics
CBM (Compact Bionic Modules)
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#28273
opened Feb 19, 2019 by
I-am-Erk
Oxygen tank shouldn't stop asthma attack
<Bug>
This needs to be fixed
Items / Item Actions / Item Qualities
Items and how they work and interact
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#32273
opened Jul 9, 2019 by
chaisawlajatang
npc dont take dmg from scorching temperature
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#34012
opened Sep 13, 2019 by
Leviathan21
NPC skill training bug (update)
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#37982
opened Feb 13, 2020 by
Funguss
NPCs don't suffer starvation effects (possible others?)
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#38444
opened Feb 28, 2020 by
Funguss
Vision doesn't return to normal after a hostile nurse bot removes a CBM
Bionics
CBM (Compact Bionic Modules)
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Monsters
Monsters both friendly and unfriendly.
#40421
opened May 10, 2020 by
enaantd
No skill should go from 4 to 7 by crafting a single object, right? [balance]
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#41454
opened Jun 19, 2020 by
matt32106
MAJOR DISCUSSION. Standardize all random checks to a single json object and set of function calls
Game: Mechanics Change
Code that changes how major features work
Mechanics: Character / Player
Character / Player mechanics
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#44738
opened Oct 8, 2020 by
I-am-Erk
Conditionally autolearned recipes
[C++]
Changes (can be) made in C++. Previously named `Code`
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
(P3 - Medium)
Medium (normal) priority
<Suggestion / Discussion>
Talk it out before implementing
#45204
opened Nov 1, 2020 by
I-am-Erk
Debris from exploding vehicles penetrates walls
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#46112
opened Dec 18, 2020 by
DalenTalas
NPC followers cannot gain experience from reading or camp tasks
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#46236
opened Dec 22, 2020 by
ghost
Allow effects to influence vitamins
Items: Food / Vitamins
Comestibles and drinks
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
<Suggestion / Discussion>
Talk it out before implementing
#46947
opened Jan 22, 2021 by
Venera3
NPC train menu says it'll take me from 4% to 29% in launchers, only goes to 7% instead.
<Bug>
This needs to be fixed
Info / User Interface
Game - player communication, menus, etc.
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#47491
opened Feb 14, 2021 by
Dekker3D
Oven Smoke Perma Depletes Stamina, Can't Catch Breath
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Mechanics: Character / Player
Character / Player mechanics
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#48725
opened May 1, 2021 by
SibilantScream
[Magiclysm] Make "Concentration" independent, not relying directly on Focus
<Bug>
This needs to be fixed
Mechanics: Character / Player
Character / Player mechanics
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mods: Magiclysm
Anything to do with the Magiclysm mod
<Suggestion / Discussion>
Talk it out before implementing
#48754
opened May 5, 2021 by
Salty-Panda
Predator mutations don't get a mood boost for human flesh
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#49238
opened Jun 9, 2021 by
KittyTac
Probably unintentional change on learning rate for PRED2
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#50923
opened Aug 20, 2021 by
MagratGarlick
HP of characters saved as a template gets reset to 60
<Bug>
This needs to be fixed
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#51128
opened Aug 27, 2021 by
Venera3
Unify effects to enchantments system
<Enhancement / Feature>
New features, or enhancements on existing
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mechanics: Enchantments / Spells
Enchantments and spells
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#51307
opened Sep 2, 2021 by
Maleclypse
Effects with wrong flags will fail silently.
<Bug>
This needs to be fixed
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#51456
opened Sep 7, 2021 by
ifffrt
Slightly more complex gib calculations
[C++]
Changes (can be) made in C++. Previously named `Code`
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
(P3 - Medium)
Medium (normal) priority
<Suggestion / Discussion>
Talk it out before implementing
#53267
opened Dec 7, 2021 by
I-am-Erk
Rebuilding focus and xp gain to a simpler (LOL) system.
[C++]
Changes (can be) made in C++. Previously named `Code`
Game: Balance
Balancing of (existing) in-game features.
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
(P3 - Medium)
Medium (normal) priority
<Suggestion / Discussion>
Talk it out before implementing
#53372
opened Dec 11, 2021 by
I-am-Erk
Monsters need a flag to pulp zombie corpses
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Monsters
Monsters both friendly and unfriendly.
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
#54017
opened Jan 3, 2022 by
Maleclypse
Crafting recipes level up skill too fast
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Game: Balance
Balancing of (existing) in-game features.
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#54708
opened Jan 23, 2022 by
wapcaplet
Masks do not prevent boomered blinding effect
<Bug>
This needs to be fixed
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
#56148
opened Mar 17, 2022 by
ProjectileWaterfowl
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