Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

looks_like for monsters does not inherit the corpse sprite #74017

Open
Karol1223 opened this issue May 23, 2024 · 2 comments
Open

looks_like for monsters does not inherit the corpse sprite #74017

Karol1223 opened this issue May 23, 2024 · 2 comments
Labels
(P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.

Comments

@Karol1223
Copy link
Contributor

Describe the bug

What else to say?

If a monster has a looks_like of another monster, it inherits the monster sprite but not the monster's corpse sprite

Attach save file

N/A

Steps to reproduce

  1. Turn on MSXotto
  2. Spawn a chicken
  3. Spawn a blue jay chick
  4. Murder
  5. Compare the corpses

Expected behavior

looks_like should probably carry over the entire thing to make life easier

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22631.3593 (23H2)
  • Game Version: 0.G-9772-g5b4b49b71e [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

No response

@Karol1223 Karol1223 added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 23, 2024
Copy link
Contributor

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@github-actions github-actions bot added the stale Closed for lack of activity, but still valid. label Jun 22, 2024
@RenechCDDA
Copy link
Member

I poked at this before, it didn't seem that difficult for someone familiar with the sprite drawing, just an oversight. Just need some logic to pass the correct thing to draw_item_override

@RenechCDDA RenechCDDA added (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds. (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid. labels Jun 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
(P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
Projects
None yet
Development

No branches or pull requests

2 participants