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Routine tileset updates on 01 January 2025
astyled
astyled PR, label is assigned by github actions
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
SDL: Tiles / Sound
Tiles visual interface and sounds.
#78881
opened Jan 1, 2025 by
kevingranade
Loading…
Black line and artifact at the bottom of screen that does not get redrawn
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#77325
opened Oct 25, 2024 by
NetSysFire
Corpses will sometimes display the fallback corpse sprite even if they have one properly set for themselves / Monsters alternate between available sprites
Monsters
Monsters both friendly and unfriendly.
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#75292
opened Jul 28, 2024 by
Karol1223
(Magiclysm) Ravenfolk should have black wings and skin/feathers
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
SDL: Tiles / Sound
Tiles visual interface and sounds.
<Suggestion / Discussion>
Talk it out before implementing
#74819
opened Jun 28, 2024 by
Satellite-SLickers
looks_like
for monsters does not inherit the corpse sprite
(P4 - Low)
#74017
opened May 23, 2024 by
Karol1223
Cut off tall textures to see behind trees
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
SDL: Tiles / Sound
Tiles visual interface and sounds.
stale
Closed for lack of activity, but still valid.
<Suggestion / Discussion>
Talk it out before implementing
#73581
opened May 8, 2024 by
Brambor
Imgui rendered fonts do not look as crisp as in the other menus with the software renderer
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#73120
opened Apr 19, 2024 by
NetSysFire
Android requires full path to terminus added to generated config/fonts.json
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
OS: Android
Issues related to Android operating system
SDL: Tiles / Sound
Tiles visual interface and sounds.
#72922
opened Apr 9, 2024 by
oosyrag
Drawing sprite over vehicle roof has broken at some point
<Bug>
This needs to be fixed
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#70628
opened Jan 3, 2024 by
Fris0uman
Hitting many enemies at once with Chain Lightning bypasses volume settings and can cause extremely loud game sounds
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#69243
opened Nov 10, 2023 by
actually-a-cat
Crossbow firing sound bug, CC-Sounds
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
Sound Events
Sound events handling in the game
#67031
opened Jul 19, 2023 by
aGreenJelly
Freshly dug shallow pits outside viewing range glitch
Mechanics: Map Memory
Performance issues, weird behavior, improvements to map memory feature
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
SDL: Tiles / Sound
Tiles visual interface and sounds.
#64972
opened Apr 10, 2023 by
NetSysFire
Wrong symbol shown in tiles when using nonstandard letters
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
stale
Closed for lack of activity, but still valid.
#59521
opened Jul 23, 2022 by
Venera3
Graphical overmap is incompatible with the Debug Night Vision mutation
<Bug>
This needs to be fixed
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
SDL: Tiles / Sound
Tiles visual interface and sounds.
#58904
opened Jul 2, 2022 by
NetSysFire
Things what need solving before we can phase out the setting to enable the graphical overmap
Info / User Interface
Game - player communication, menus, etc.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
SDL: Tiles / Sound
Tiles visual interface and sounds.
#56617
opened Apr 5, 2022 by
esotericist
Sounds are disabled after laptop sleep
<Bug>
This needs to be fixed
SDL: Tiles / Sound
Tiles visual interface and sounds.
#55984
opened Mar 10, 2022 by
Daenyth
Sprite flipping upside down when goind to the left
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
SDL: Tiles / Sound
Tiles visual interface and sounds.
#55877
opened Mar 6, 2022 by
Fris0uman
Unhandled exception: Access violation reading tile id map
<Crash / Freeze>
Fatal bug that results in hangs or crashes.
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
SDL: Tiles / Sound
Tiles visual interface and sounds.
#54769
opened Jan 25, 2022 by
matshou
Interface cutoff on larger screens
<Bug>
This needs to be fixed
OS: Android
Issues related to Android operating system
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#54329
opened Jan 12, 2022 by
dukes00
Cows change color when mounted ( Ultica )
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#54249
opened Jan 10, 2022 by
Zeropol
Ran out of available textures in the pool when long range teleporting
<Crash / Freeze>
Fatal bug that results in hangs or crashes.
OS: Linux
Issues related to Linux operating system
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#54088
opened Jan 6, 2022 by
NetSysFire
mod_tileset fails to load even if the current tileset ID is listed in compatibility section of mod_tileset file.
<Bug>
This needs to be fixed
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
SDL: Tiles / Sound
Tiles visual interface and sounds.
#51646
opened Sep 15, 2021 by
ProfoundDarkness
(Ultica + Chibi_Ultica) Mismatching roof slopes
<Bug>
This needs to be fixed
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
SDL: Tiles / Sound
Tiles visual interface and sounds.
#51599
opened Sep 13, 2021 by
TealcOneill
Specific mutations can override displayed sprite overlays
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
Good First Issue
This is a good first issue for a new contributor
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P3 - Medium)
Medium (normal) priority
SDL: Tiles / Sound
Tiles visual interface and sounds.
#51293
opened Sep 1, 2021 by
I-am-Erk
Box drawing characters are not used
<Bug>
This needs to be fixed
Info / User Interface
Game - player communication, menus, etc.
SDL: Tiles / Sound
Tiles visual interface and sounds.
#50016
opened Jul 18, 2021 by
kemi0616
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ProTip!
What’s not been updated in a month: updated:<2024-12-02.