Skip to content

Issues: CleverRaven/Cataclysm-DDA

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Routine tileset updates on 01 January 2025 astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
#78881 opened Jan 1, 2025 by kevingranade Loading…
Black line and artifact at the bottom of screen that does not get redrawn [C++] Changes (can be) made in C++. Previously named `Code` Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#77325 opened Oct 25, 2024 by NetSysFire
(Magiclysm) Ravenfolk should have black wings and skin/feathers Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies SDL: Tiles / Sound Tiles visual interface and sounds. <Suggestion / Discussion> Talk it out before implementing
#74819 opened Jun 28, 2024 by Satellite-SLickers
looks_like for monsters does not inherit the corpse sprite (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#74017 opened May 23, 2024 by Karol1223
Cut off tall textures to see behind trees Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA SDL: Tiles / Sound Tiles visual interface and sounds. stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
#73581 opened May 8, 2024 by Brambor
Imgui rendered fonts do not look as crisp as in the other menus with the software renderer ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#73120 opened Apr 19, 2024 by NetSysFire
Android requires full path to terminus added to generated config/fonts.json <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` OS: Android Issues related to Android operating system SDL: Tiles / Sound Tiles visual interface and sounds.
#72922 opened Apr 9, 2024 by oosyrag
Drawing sprite over vehicle roof has broken at some point <Bug> This needs to be fixed (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#70628 opened Jan 3, 2024 by Fris0uman
Hitting many enemies at once with Chain Lightning bypasses volume settings and can cause extremely loud game sounds [C++] Changes (can be) made in C++. Previously named `Code` Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#69243 opened Nov 10, 2023 by actually-a-cat
Crossbow firing sound bug, CC-Sounds [C++] Changes (can be) made in C++. Previously named `Code` Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds. Sound Events Sound events handling in the game
#67031 opened Jul 19, 2023 by aGreenJelly
Freshly dug shallow pits outside viewing range glitch Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S1 - Need confirmation) Report waiting on confirmation of reproducibility SDL: Tiles / Sound Tiles visual interface and sounds.
#64972 opened Apr 10, 2023 by NetSysFire
Wrong symbol shown in tiles when using nonstandard letters (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds. stale Closed for lack of activity, but still valid.
#59521 opened Jul 23, 2022 by Venera3
Graphical overmap is incompatible with the Debug Night Vision mutation <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies SDL: Tiles / Sound Tiles visual interface and sounds.
#58904 opened Jul 2, 2022 by NetSysFire
Things what need solving before we can phase out the setting to enable the graphical overmap Info / User Interface Game - player communication, menus, etc. Map / Mapgen Overmap, Mapgen, Map extras, Map display (P5 - Long-term) Long-term WIP, may stay on the list for a while. SDL: Tiles / Sound Tiles visual interface and sounds.
#56617 opened Apr 5, 2022 by esotericist
Sounds are disabled after laptop sleep <Bug> This needs to be fixed SDL: Tiles / Sound Tiles visual interface and sounds.
#55984 opened Mar 10, 2022 by Daenyth
Sprite flipping upside down when goind to the left (S1 - Need confirmation) Report waiting on confirmation of reproducibility SDL: Tiles / Sound Tiles visual interface and sounds.
#55877 opened Mar 6, 2022 by Fris0uman
Unhandled exception: Access violation reading tile id map <Crash / Freeze> Fatal bug that results in hangs or crashes. (S1 - Need confirmation) Report waiting on confirmation of reproducibility SDL: Tiles / Sound Tiles visual interface and sounds.
#54769 opened Jan 25, 2022 by matshou
Interface cutoff on larger screens <Bug> This needs to be fixed OS: Android Issues related to Android operating system (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#54329 opened Jan 12, 2022 by dukes00
Cows change color when mounted ( Ultica ) (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#54249 opened Jan 10, 2022 by Zeropol
Ran out of available textures in the pool when long range teleporting <Crash / Freeze> Fatal bug that results in hangs or crashes. OS: Linux Issues related to Linux operating system (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#54088 opened Jan 6, 2022 by NetSysFire
mod_tileset fails to load even if the current tileset ID is listed in compatibility section of mod_tileset file. <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
#51646 opened Sep 15, 2021 by ProfoundDarkness
(Ultica + Chibi_Ultica) Mismatching roof slopes <Bug> This needs to be fixed Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
#51599 opened Sep 13, 2021 by TealcOneill
Specific mutations can override displayed sprite overlays [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Good First Issue This is a good first issue for a new contributor Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies (P3 - Medium) Medium (normal) priority SDL: Tiles / Sound Tiles visual interface and sounds.
#51293 opened Sep 1, 2021 by I-am-Erk
Box drawing characters are not used <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. SDL: Tiles / Sound Tiles visual interface and sounds.
#50016 opened Jul 18, 2021 by kemi0616
ProTip! What’s not been updated in a month: updated:<2024-12-02.