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Black line and artifact at the bottom of screen that does not get redrawn
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
#77325
opened Oct 25, 2024 by
NetSysFire
Playing with kilograms, the game wants 20 pounds of salt in mission log.
Missions
Quests and missions
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#74463
opened Jun 11, 2024 by
Brambor
looks_like
for monsters does not inherit the corpse sprite
(P4 - Low)
#74017
opened May 23, 2024 by
Karol1223
Something like the liquid_handler but for gases.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#73543
opened May 6, 2024 by
osuphobia
Scent follows you through long-range teleports
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#72625
opened Mar 25, 2024 by
NetSysFire
Overlays (especially scent) cause graphical overlap on default zoom level
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
Info / User Interface
Game - player communication, menus, etc.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#72623
opened Mar 25, 2024 by
NetSysFire
Mutation design discussion/planning
Game: Balance
Balancing of (existing) in-game features.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#71048
opened Jan 18, 2024 by
I-am-Erk
[Old Lab Removal] Repurpose Broken+Prototype Cyborg
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#70582
opened Jan 1, 2024 by
Procyonae
Audit: Bash results
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items / Item Actions / Item Qualities
Items and how they work and interact
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#70501
opened Dec 28, 2023 by
I-am-Erk
Weight of some items are slightly larger in AIM compared to the examine window
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
Inventory / AIM / Zones
Inventory, Advanced Inventory Management or Zones
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#69785
opened Nov 27, 2023 by
CoroNaut
V
list on the very first turn of a game can show you monsters you can not actually see
[C++]
#69532
opened Nov 19, 2023 by
NetSysFire
Experienced Start scenario: Skip the early grind
Game: Achievements / Conducts / Scores
Player goals and how they are tracked.
Game: Balance
Balancing of (existing) in-game features.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
<Suggestion / Discussion>
Talk it out before implementing
#68632
opened Oct 13, 2023 by
I-am-Erk
Merchant improvements: Large sales and item requests
Items / Item Actions / Item Qualities
Items and how they work and interact
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
<Suggestion / Discussion>
Talk it out before implementing
#68015
opened Sep 5, 2023 by
I-am-Erk
New world spawn has far too long a road
[C++]
Changes (can be) made in C++. Previously named `Code`
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#67427
opened Aug 4, 2023 by
ilovehans10
Make Objects that are part of the map or its features.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
Quality of Life
QoL: degree to which players are comfortable, and able to enjoy CDDA
<Suggestion / Discussion>
Talk it out before implementing
examine_action
assign multiple actions
Fields / Furniture / Terrain / Traps
#65552
opened May 9, 2023 by
GuardianDll
Crash when attempting to close the game and choosing Yes while a debug message is displayed
<Crash / Freeze>
Fatal bug that results in hangs or crashes.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#65244
opened Apr 22, 2023 by
NetSysFire
Make refugee center guards move at the beginning of the back bay quest
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
Lore
Game lore, in-game communication. Also the Lore tab.
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#65122
opened Apr 16, 2023 by
I-am-Erk
Freshly dug shallow pits outside viewing range glitch
Mechanics: Map Memory
Performance issues, weird behavior, improvements to map memory feature
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
SDL: Tiles / Sound
Tiles visual interface and sounds.
#64972
opened Apr 10, 2023 by
NetSysFire
Monster special attacks' cooldown is randomised on first use
<Bug>
This needs to be fixed
Monsters
Monsters both friendly and unfriendly.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
(S2 - Confirmed)
Bug that's been confirmed to exist
#64907
opened Apr 7, 2023 by
ProAtWorkHere
Take zombification and rotting into account with mon_null in monster upgrades
[C++]
Changes (can be) made in C++. Previously named `Code`
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
Monsters
Monsters both friendly and unfriendly.
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#64222
opened Mar 13, 2023 by
NetSysFire
Allow scenarios to specify starting weather.
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#63444
opened Feb 5, 2023 by
DoctorBoomstick
Pauldrons and Shoulder guards
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#63005
opened Jan 5, 2023 by
Daved27hundred
Martial arts and proficiency
Martial Arts
Arts, Techniques, weapons and anything touching martial arts.
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#62964
opened Jan 2, 2023 by
oosyrag
Skill book variation organizing
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#62915
opened Dec 28, 2022 by
GuardianDll
19 of 29 tasks
It should be possible to build car controls without welding.
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
Vehicles
Vehicles, parts, mechanics & interactions
#62907
opened Dec 28, 2022 by
NegInfinity
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