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Call AiResolveFilePath with procedural type #952

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merged 1 commit into from
Dec 8, 2021

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sebastienblor
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Changes proposed in this pull request
We were calling AiResolveFilePath with AtFileType::Custom in the procedural. We just need to use AtFileType::Procedural instead.

Issues fixed in this pull request
Fixes #942

@sebastienblor sebastienblor added bug Something isn't working procedural Related to the Arnold Procedural labels Dec 7, 2021
@sebastienblor sebastienblor self-assigned this Dec 7, 2021
@sebastienblor sebastienblor merged commit a7c5063 into Autodesk:fix-7.0.0 Dec 8, 2021
@sebastienblor sebastienblor deleted the pr/942 branch December 8, 2021 06:44
sirpalee pushed a commit that referenced this pull request Dec 10, 2021
sebastienblor added a commit that referenced this pull request Dec 29, 2021
* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions.

Fixes #880
Fixes #772

* Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885)

* Support render tags in the render delegate. (#883)

* Checking for render tags.
* Tracking render tags for shapes.
* Improving render tag tracking.
* Interrupt before disabling nodes.
* Renaming render tag handling functions and moving the core logic to a separate function.
* Tracking the point instancer's render tag.

Fixes #843

* Improving conversions between integer types. (#889)

* Setting unsigned int parameters from int. (#887)

* Adding more tests and conversions. (#887)

* Passing render session to AiDeviceAutoSelect. (#903)

Fixes #902

* Avoid calling AiRenderBegin when render is already running. (#901)

Fixes #900

* Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908)

Fixes #905

* Setting the returned version to default in the Sdr plugin. (#907)

Fixes #906

* Using GetVolumeShader if native rprim is volume. (#920)

Fixes #915

* Fix pointInstancer and prototypes visibilities (#916)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881) (#882)

Fixes #880
Fixes #772

* Updating master with changes from the fix branch (#886)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions.

Fixes #880
Fixes #772

* Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885)

* Support render tags in the render delegate. (#883)

* Checking for render tags.
* Tracking render tags for shapes.
* Improving render tag tracking.
* Interrupt before disabling nodes.
* Renaming render tag handling functions and moving the core logic to a separate function.
* Tracking the point instancer's render tag.

Fixes #843

Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com>

* Merging fix branch to master. (#894)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions.

Fixes #880
Fixes #772

* Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885)

* Support render tags in the render delegate. (#883)

* Checking for render tags.
* Tracking render tags for shapes.
* Improving render tag tracking.
* Interrupt before disabling nodes.
* Renaming render tag handling functions and moving the core logic to a separate function.
* Tracking the point instancer's render tag.

Fixes #843

* Improving conversions between integer types. (#889)

* Setting unsigned int parameters from int. (#887)

* Adding more tests and conversions. (#887)

Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com>

* Merging fix-7.0.0 to master (#909)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions. (#881)

* Fixing testsuite issues using 21.02+ and supporting new and old light parameter naming conventions.

Fixes #880
Fixes #772

* Only call AiBegin/AiEnd in the delegate if no arnold session is active #884 (#885)

* Support render tags in the render delegate. (#883)

* Checking for render tags.
* Tracking render tags for shapes.
* Improving render tag tracking.
* Interrupt before disabling nodes.
* Renaming render tag handling functions and moving the core logic to a separate function.
* Tracking the point instancer's render tag.

Fixes #843

* Improving conversions between integer types. (#889)

* Setting unsigned int parameters from int. (#887)

* Adding more tests and conversions. (#887)

* Passing render session to AiDeviceAutoSelect. (#903)

Fixes #902

* Avoid calling AiRenderBegin when render is already running. (#901)

Fixes #900

* Fixing the use of AI_TYPE_INT AOVs and removing a warning when setting blend_opacity. (#908)

Fixes #905

* Setting the returned version to default in the Sdr plugin. (#907)

Fixes #906

Co-authored-by: Sebastien Blaineau-Ortega <sebastien.blaineau.ortega@autodesk.com>

* Updating changelog and readme for Arnold 7. (#898)

Fixes #897

* Fix pointInstancer and prototypes visibilities #458

* Updating changelog and readme for Arnold 7. (#898)

Fixes #897

* Fix pointInstancer and prototypes visibilities #458

Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com>

* Update tests for Arnold 7. (#922) (#923)

* Don't write the default color manager node to usd #924 (#925)

* Remap curves primvars (#926)

* Remap curves primvars values #921

* Simplify calls to RemapCurvesVertexPrimvars #921

* Changing the default descriptor returned for AOVs. (#919)

Fixes #918

* Apply point instancer matrix to all instances #928 (#929)

Fixes #928

* Set product metadata. (#933)

Fixes #932

* Add support for primvars on instances #944 (#948)

* Add render session to AiMsg calls #953 (#954)

* Call AiResolveFilePath with procedural type #942 (#952)

* Support USD 21.11 (#958)

* Support USD 21.11

* Port schemas to USD 21.11 #957

* Fix build of usd_imaging with USD 21.11 #957 (#961)

* Fix build of usd_imaging with USD 21.11 #957

* Mising ifdefs for older versions of USD #957

* Fix primvars on instanceable prims #944 (#965)

* Extend the skinning baking interval to the surrounding integer frames #951 (#979)

* Support curves UVs #975 (#977)

* Light and shadow links default ignoreRoots to false #987 (#988)

* Read USD builtin normals on meshes #962 (#986)

* Read UsdLuxShadowAPI parameters #945 (#990)

Co-authored-by: Pal Mezei <sirpalee@users.noreply.github.com>
sebastienblor added a commit that referenced this pull request Jan 26, 2022
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