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Writer skips materials when the shader mask is disabled #1904

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merged 2 commits into from
Apr 26, 2024

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sebastienblor
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@sebastienblor sebastienblor commented Apr 25, 2024

Changes proposed in this pull request
Before we author materials, we verify if the shader mask is enabled. This is needed to add an option in mayaUSD to skip shaders export.
Since this is changing the behaviour, in a way that skips some nodes when usd files are authored, I'm not considering it for the fix branch

Issues fixed in this pull request
Fixes #1903

@sebastienblor sebastienblor requested a review from cpichard April 25, 2024 11:23
@sebastienblor sebastienblor changed the title Writer skips materials when the shader mask is disabled #1903 Writer skips materials when the shader mask is disabled Apr 25, 2024
@sebastienblor sebastienblor merged commit 0e2fce5 into Autodesk:master Apr 26, 2024
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@sebastienblor sebastienblor deleted the pr/1903 branch April 26, 2024 18:23
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Writer authors materials even when the shader mask is disabled
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