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Writer authors materials even when the shader mask is disabled #1903

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sebastienblor opened this issue Apr 25, 2024 · 1 comment · Fixed by #1904
Closed

Writer authors materials even when the shader mask is disabled #1903

sebastienblor opened this issue Apr 25, 2024 · 1 comment · Fixed by #1904
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@sebastienblor
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When we author a USD scene with a mask having shaders disabled, it should skip the creation of any material & shader in the output usd file. This doesn't seem to be the case currently

@sebastienblor sebastienblor added the bug Something isn't working label Apr 25, 2024
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Issue synced internally to ARNOLD-14992

sebastienblor added a commit that referenced this issue Apr 26, 2024
* Writer skips materials when the shader mask is disabled #1903

* Add changelog
@github-project-automation github-project-automation bot moved this from Todo to Done in Arnold USD Apr 26, 2024
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