xmake f --mode=release
xmake
xmake run
- RHI
- VULKAN BACKEND lol
- Rendering
- Environment map renderer
- Forward(+?) Renderer
- Transparent objects renderer
- Shadows
- Auto exposure in color correction shader
- Anti-aliasing (FXAA)
- Ambient occlusion (SSAO? HBAO? GTAO?)
- Bloom
- Contrast adaptive sharpness
- 2D (UI, sprites)
- Blit on back buffer
- Debug UI
- Map system
- Physics
- Scripting
- Polish, publish on windows
- Reimplement engine backend on different platforms if needed