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iPad version #136

Description

@akaDuality

It will be cool to have possibility to draw on an iPad. Just imagine: we can draw, setup and launch VoiceOver just on single device.

Looks reasonable to use SwiftUI, but we wrote enough UI-related logic for AppKit already.

Stage 1

We already can draw for iOS, wouldn't change this code yet.

  • Add ability to draw an elements like the one on AppKit, but for UIKit. Reuse CanvasPresenter, create separate module for them. E.g.: CanvasAppKit, CanvasUIKit, Canvas
  • Create ViewController for Settings and write it on SwiftUI if possible.
  • Reuse SwiftUI-Settings for macOS app if possible

Stage 2

  • Rewrite TextUI module to SwiftUI, use it for both app
  • Rewrite Canvas if needed to SwiftUI

Activity

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    enhancementNew feature or requestepicContains a lot of complicated subtasks

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