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Update readme.md
Rust #79: Commit a14fd3d pushed by AHL00
January 7, 2025 02:09 4m 3s main
January 7, 2025 02:09 4m 3s
Basics implemented for scene serde, serialisation working for some co…
Rust #78: Commit 46ad403 pushed by AHL00
October 27, 2024 10:38 3m 57s main
October 27, 2024 10:38 3m 57s
Basic heirarchy debug gui, revamped and improved some ecs apis
Rust #77: Commit 93cc07e pushed by AHL00
October 26, 2024 08:07 4m 18s main
October 26, 2024 08:07 4m 18s
Basic heirarchy, revamped and improved some ecs apis
Rust #76: Commit b6f9b38 pushed by AHL00
October 26, 2024 08:04 4m 4s main
October 26, 2024 08:04 4m 4s
Added asset deletion
Rust #75: Commit 476e4b9 pushed by AHL00
October 20, 2024 13:15 3m 53s main
October 20, 2024 13:15 3m 53s
Added more models to the test scene
Rust #74: Commit a6ae6fb pushed by AHL00
October 20, 2024 12:11 3m 55s main
October 20, 2024 12:11 3m 55s
Merge branch 'main' of https://github.com/AHL00/Cobalt
Rust #73: Commit 00301bb pushed by AHL00
October 20, 2024 11:33 3m 52s main
October 20, 2024 11:33 3m 52s
Added video demo to readme
Rust #72: Commit f64b771 pushed by AHL00
October 20, 2024 09:55 3m 53s main
October 20, 2024 09:55 3m 53s
Fixed warnings, other minor fixes
Rust #71: Commit 7dce73f pushed by AHL00
October 20, 2024 08:11 3m 53s main
October 20, 2024 08:11 3m 53s
Fixed warnings, other minor fixes
Rust #70: Commit 3ab203f pushed by AHL00
October 20, 2024 08:07 3m 51s main
October 20, 2024 08:07 3m 51s
Added color type
Rust #69: Commit 7893a4e pushed by AHL00
October 20, 2024 07:42 3m 59s main
October 20, 2024 07:42 3m 59s
Added extra notes on asset importers
Rust #68: Commit 1e9ac7b pushed by AHL00
October 20, 2024 07:21 3m 49s main
October 20, 2024 07:21 3m 49s
Added Obj compression
Rust #67: Commit 3a02f78 pushed by AHL00
October 20, 2024 07:09 3m 51s main
October 20, 2024 07:09 3m 51s
Obj import, better error types for assets
Rust #66: Commit 512978a pushed by AHL00
October 20, 2024 06:34 3m 46s main
October 20, 2024 06:34 3m 46s
More major asset import system changes, more work towards mesh/gltf i…
Rust #65: Commit d1e9fc0 pushed by AHL00
October 19, 2024 18:22 3m 49s main
October 19, 2024 18:22 3m 49s
Asset manager GUI overhaul, more work on Gltf imports
Rust #64: Commit e75142f pushed by AHL00
October 18, 2024 16:37 3m 48s main
October 18, 2024 16:37 3m 48s
Fix lifetime error in debug_gui renderpass
Rust #63: Commit 113c067 pushed by AHL00
September 28, 2024 04:17 3m 35s main
September 28, 2024 04:17 3m 35s
Fix testing issues
Rust #62: Commit b102658 pushed by AHL00
September 20, 2024 12:22 3m 43s main
September 20, 2024 12:22 3m 43s
Started working on asset manager gui
Rust #61: Commit 44cebe3 pushed by AHL00
September 20, 2024 12:06 3m 1s main
September 20, 2024 12:06 3m 1s
Verifying asset before import moved to separate method
Rust #60: Commit de33569 pushed by AHL00
July 26, 2024 20:18 2m 7s main
July 26, 2024 20:18 2m 7s
Add assets that are entire directories, improve import process
Rust #59: Commit 68fadb7 pushed by AHL00
July 25, 2024 20:47 2m 34s main
July 25, 2024 20:47 2m 34s
Packed asset compression functioning
Rust #58: Commit 4bf6103 pushed by AHL00
July 25, 2024 20:05 2m 4s main
July 25, 2024 20:05 2m 4s
Deserialising assets from buffer files working
Rust #57: Commit ac8f1b9 pushed by AHL00
July 25, 2024 19:21 2m 4s main
July 25, 2024 19:21 2m 4s
Update camera to automatically calculate aspect ratio
Rust #56: Commit d0c0f3c pushed by AHL00
July 25, 2024 18:18 2m 4s main
July 25, 2024 18:18 2m 4s
Unpacked asset loading works, more work towards assets system
Rust #55: Commit 874c8da pushed by AHL00
July 24, 2024 17:38 2m 1s main
July 24, 2024 17:38 2m 1s