A Rust game engine.
Work-in-progress.
- Entity component system
- Complex queries
- Systems API
- Deferred renderer
- Basic functionality
- Dynamic lighting
- Shadow mapping
- Asset system
- Manager GUI
- Asset manifest
- Asset compression
- GLTF imports
- Materials system
- GUI Editor
- Input system
- Audio system
- Debug GUI system
- GUI system
- Scene system
- Heirarchy
- Serialization system