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fix(content): check if rock golem sw tile has LOW with player #1216

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merged 1 commit into from
Feb 7, 2025

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tannerdino
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No good way to confirm this is how it works but it seems like something they'd do. Notably it only checks LOW with the sw tile, I could add LOW check for all 4 tiles but we have like no source for this. This is probably fine?

@Pazaz Pazaz merged commit 3281a61 into 2004Scape:main Feb 7, 2025
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Pazaz added a commit that referenced this pull request Feb 8, 2025
## Client Changes

### Features

* #1195

## Content Changes

### Fixes

* #1196
* #1198
* #1199
* #1200
* #1201
* #1202
* #1205
* #1208
* #1209
* #1210
* #1211
* #1216
* #1224
* #1225
* #1225
* #1226
* #1227
* #1229
* #1230

## Engine Changes

### Fixes

* #1197
* #1204
* #1206
* #1207
* #1212
* #1213
* #1217
* #1218
* #1222
* #1228
* processLogout should be safer
* Log random event name
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2 participants