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Refactor mesh loader part of code and interfaces in base class. #20

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@zz990099

Update Summary​​

  1. The mesh loader functionality has been abstracted, enabling users to implement custom model loading pipelines.
  2. FoundationPose now outputs poses in the ​​mesh coordinate frame​​ (convert to bounding box coordinates using ConvertPoseMesh2BBox from mesh_loader.hpp).
  3. Register and Track processes are fully decoupled - no longer maintaining internal pose state between calls.

These changes are available in the develop_refactor_mesh_loader branch.

​​We welcome testing and feedback!​

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