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Create start game screen
gameGameplay related improvements or issues (i.e. physics, NPC gameplay, etc.)Gameplay related improvements or issues (i.e. physics, NPC gameplay, etc.)Status: Open.#20 In zpervan/BlockJump;Allow game snapshot functionality
multiplayerOnline/multiplayer related issues and improvementsOnline/multiplayer related issues and improvementsStatus: Open.#19 In zpervan/BlockJump;Allow players to enter online game sessions
multiplayerOnline/multiplayer related issues and improvementsOnline/multiplayer related issues and improvementsStatus: Open.#18 In zpervan/BlockJump;Add player and NPC's to the map
map editorAll issues and improvements related to the map editorAll issues and improvements related to the map editorStatus: Open.#17 In zpervan/BlockJump;Implement tile deletion
map editorAll issues and improvements related to the map editorAll issues and improvements related to the map editorStatus: Open.#16 In zpervan/BlockJump;Implement multi-tile placement
map editorAll issues and improvements related to the map editorAll issues and improvements related to the map editorStatus: Open.#15 In zpervan/BlockJump;Add more tile sprites
map editorAll issues and improvements related to the map editorAll issues and improvements related to the map editorStatus: Open.#14 In zpervan/BlockJump;Implement loading of saved map data
map editorAll issues and improvements related to the map editorAll issues and improvements related to the map editorStatus: Open.#13 In zpervan/BlockJump;Implement in-game player user interface
gameGameplay related improvements or issues (i.e. physics, NPC gameplay, etc.)Gameplay related improvements or issues (i.e. physics, NPC gameplay, etc.)Status: Open.#12 In zpervan/BlockJump;Add in-game menu
guiGUI related issues and featuresGUI related issues and featuresStatus: Open.#10 In zpervan/BlockJump;GUI enhancements
guiGUI related issues and featuresGUI related issues and featuresStatus: Open.#9 In zpervan/BlockJump;Add menu background
guiGUI related issues and featuresGUI related issues and featuresStatus: Open.#8 In zpervan/BlockJump;