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Update README.md
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zompi2 authored Aug 6, 2024
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Expand Up @@ -535,7 +535,7 @@ There is additional BP node which will validate an `InstanceId` if it is not val
# Coroutines (experimental)

> Coroutines are treated as an **experimental** feature. You can use them at your own risk!
> They are experimental, because c++ coroutines are relatively new features and I'm still learning how to implement them correctly. It is highly propable there will be stability or performance issues.
> They are experimental, because c++ coroutines are relatively new features and I'm still learning how to implement them correctly. It is highly probable there will be stability or performance issues.
[Coroutines](https://en.cppreference.com/w/cpp/language/coroutines) are functions that can suspend their execution and be resumed later. They require C++20 which is supported in Unreal Engine from verion 5.3. To make sure that your project supports C++20 add the following line to your project's `Build.cs`:

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